Drilldown: CardReleases
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Choose a table:
- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
CardReleases > IsUnique:
No
& Subtypes :
Hobbit or
Ranged Weapon
& TwilightCost:
1
& Block :
None or
Shadows
Use the filters below to narrow your results.
HDG-EN32S041.0 (1) ·
LOTR-EN00S072.0 (1) ·
LOTR-EN01S041.0 (1) ·
LOTR-EN01S286.0 (1) ·
LOTR-EN01S295.0 (1) ·
LOTR-EN01S297.0 (1) ·
LOTR-EN04S062.0 (1) ·
LOTR-EN04S131.0 (1) ·
LOTR-EN05S088.0 (1) ·
LOTR-EN06S021.0 (1) ·
LOTR-EN07S094.0 (1) ·
LOTR-EN07S248.0 (1) ·
LOTR-EN11S058.0 (1) ·
LOTR-EN11S151.0 (1) ·
LOTR-EN11S191.0 (1) ·
LOTR-EN13S135.0 (1) ·
LOTR-EN15S013.0 (1) ·
LOTR-ENV1S051.0 (1) ·
LOTR-ENV1S052.0 (1) ·
LOTR-ENV1S053.0 (1)
HDG-EN32S041.0 (1) ·
LOTR-EN00S072.0 (1) ·
LOTR-EN01S041.0 (1) ·
LOTR-EN01S286.0 (1) ·
LOTR-EN01S295.0 (1) ·
LOTR-EN01S297.0 (1) ·
LOTR-EN04S062.0 (1) ·
LOTR-EN04S131.0 (1) ·
LOTR-EN05S088.0 (1) ·
LOTR-EN06S021.0 (1) ·
LOTR-EN07S094.0 (1) ·
LOTR-EN07S248.0 (1) ·
LOTR-EN11S058.0 (1) ·
LOTR-EN11S151.0 (1) ·
LOTR-EN11S191.0 (1) ·
LOTR-EN13S135.0 (1) ·
LOTR-EN15S013.0 (1) ·
LOTR-ENV1S051.0 (1) ·
LOTR-ENV1S052.0 (1) ·
LOTR-ENV1S053.0 (1)
Bounder (1) ·
Bow of Minas Tirith (2) ·
Elven Bow (3) ·
Gondor Bow (1) ·
Griffo Boffin (1) ·
Hobbit Farmer (1) ·
Hobbit Party Guest (1) ·
Isengard Siege Bow (1) ·
Merry (1) ·
Naith Longbow (1) ·
Orkish Bow (1) ·
Pippin (1) ·
Ranger's Bow (1) ·
Riddermark Javelin (1) ·
Rider’s Bow (1) ·
Rohirrim Bow (1) ·
Rohirrim Javelin (1)
Assignment: Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this. (1) ·
At the start of each of your turns, heal this ally. Fellowship: Exert this ally to heal another Hobbit ally whose home is site 1. (1) ·
Bearer must be a [GONDOR] Man. At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) ·
Bearer must be a [GONDOR] Man. If bearer is a knight, he or she is strength +1. Skirmish: Exert bearer to wound a minion he or she is skirmishing if that minion bears a fortification. (1) ·
Bearer must be a [ROHAN] Man. Archery: Discard this possession to make the fellowship archery total +1 (or +2 if the fellowship is at a plains site). (1) ·
Bearer must be a [ROHAN] Man. Archery: Discard this possession to make the fellowship archery total +1. (1) ·
Bearer must be a [ROHAN] Man. Archery: Exert bearer and discard this possession to wound a minion. (1) ·
Bearer must be a [ROHAN] Man. If bearer is mounted, he or she is strength +1. Each time bearer wins a skirmish, you may choose a Shadow player who must wound one of his or her minions. (1) ·
Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this. (1) ·
Bearer must be an Elf companion. Archery: Exert bearer to discard the top card of your draw deck. If it is an [ELVEN] card, exert a minion. (1) ·
Bearer must be an Elf. Bearer is an archer. (3) ·
Bearer must be an [URUK-HAI] minion. While bearer is at a battleground site, it is an archer. (1) ·
Bearer must be Ring-bound Man. Skirmish: If bearer is skirmishing a Man or a roaming minion, exert bearer to wound that minion. (1) ·
Each time you play a [shire] ally, you may add (1) to draw a card. (1) ·
Skirmish: Exert Pippin to prevent a skirmishing [shire] companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet). (1) ·
Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit's strength is tripled. (1) ·
While you can spot your site 1, this ally has the game text of that site. Fellowship: Exert this ally and spot opponent's site 1 to replace it with your site 1. (1)
At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) · Bearer must be a
If bearer is a knight, he or she is strength +1.
If bearer is mounted, he or she is strength +1. Each time bearer wins a skirmish, you may choose a Shadow player who must wound one of his or her minions. (1) · Bearer must be a
While bearer is at a battleground site, it is an
Bearer is an
Bearer is an
Bearer is an
'''Assignment''': Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this. (1) ·
'''Skirmish''': Exert Pippin to prevent a skirmishing [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet). (1) ·
'''Skirmish:''' Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled. (1) ·
At the start of each of your turns, heal this ally.
'''Fellowship:'''Exert this ally to heal another Hobbit ally whose home is site 1. (1) ·
Bearer must be a Ring-bound Man.
'''Skirmish:''' If bearer is skirmishing a Man or a roaming minion, exert bearer to wound that minion. (1) ·
Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
If bearer is a knight, he or she is strength +1.
'''Skirmish:''' Exert bearer to wound a minion he or she is skirmishing if that minion bears a '''Fortification.''' (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
'''Archery:''' Exert bearer and discard this possession to wound a minion. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
If bearer is mounted, he or she is strength +1. Each time bearer wins a skirmish, you may choose a Shadow player who must wound one of his or her minions. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
'''Archery:''' Discard this possession to make the fellowship archery total +1 (or +2 if the fellowship is at a plains site). (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
'''Archery:''' Discard this possession to make the fellowship archery total +1. (1) ·
Bearer must be a [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While bearer is at a battleground site, it is an '''Archer.''' (1) ·
Bearer must be an Elf companion. '''Archery:''' Exert bearer to discard the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, exert a minion. (1) ·
Bearer must be an Elf.
Bearer is an '''archer'''. (1) ·
Bearer must be an Elf.
Bearer is an '''archer.''' (1) ·
Bearer must be an Elf.
Bearer is an '''archer'''. (1) ·
Each time you play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] ally, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card. (1) ·
While you can spot your site 1, this ally has the game text of that site.
'''Fellowship:''' Exert this ally and spot opponent’s site 1 to replace it with your site 1. (1)
None (3) ·
"'...we are going to do our best to help you against the Enemy.'" (1) ·
"'Neither are they counted amongst the very wise...'" (1) ·
"'You must go - and therefore we must, too. Merry and I are coming with you.'" (1) ·
From the ramparts of the Gondorian fortress, death rained down upon the servants of Sauron. (2) ·
No finer bows could defend Helm's Deep than those of the Golden Wood. (2) ·
Riders of the Mark carried short bows easily fired from horseback. (1) ·
Saruman's machine works also makes formidable heavy bows for the Uruk-hai. (1) ·
Short-hafted throwing spears are wielded by the Riders of Rohan in addition to their long lances. (1) ·
“Two had great bows, almost of their own height, and great quivers of long green-feathered arrows.” (1) ·
“‘...where our hearts truly lie is in peace and quiet and good-tilled earth....'” (1) ·
“‘Aye, reckon we're in for a quiet night... mind how you go.'” (1) ·
“‘More promising still (to the hobbits' mind): an enourmous open-air kitchen was erected....'” (1) ·
“‘Show them no mercy, for you shall receive none.'” (1) ·
“‘The Rohirrim have good bowmen after their fashion, but there are too few here, too few.'” (1) ·
“‘We live now upon an island amid many perils, and our hands are more often upon the bowstring than upon the harp.'” (1)
Showing below up to 20 results in range #1 to #20.