Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN04S350.0 (1) ·
LOTR-EN04S351.0 (1) ·
LOTR-EN04S360.0 (1) ·
LOTR-EN04S361.0 (1) ·
LOTR-EN04S362.0 (1) ·
LOTR-EN04S363.0 (1) ·
LOTR-EN05S119.0 (1) ·
LOTR-EN05S120.0 (1) ·
LOTR-EN06S119.0 (1) ·
LOTR-EN06S120.0 (1) ·
LOTR-EN07S356.0 (1) ·
LOTR-EN07S357.0 (1) ·
LOTR-EN07S358.0 (1) ·
LOTR-EN07S359.0 (1) ·
LOTR-EN07S360.0 (1) ·
LOTR-EN07S361.0 (1) ·
LOTR-EN07S362.0 (1) ·
LOTR-EN07S363.0 (1) ·
LOTR-EN10S119.0 (1) ·
LOTR-EN10S120.0 (1)
LOTR-EN04S350.0 (1) ·
LOTR-EN04S351.0 (1) ·
LOTR-EN04S360.0 (1) ·
LOTR-EN04S361.0 (1) ·
LOTR-EN04S362.0 (1) ·
LOTR-EN04S363.0 (1) ·
LOTR-EN05S119.0 (1) ·
LOTR-EN05S120.0 (1) ·
LOTR-EN06S119.0 (1) ·
LOTR-EN06S120.0 (1) ·
LOTR-EN07S356.0 (1) ·
LOTR-EN07S357.0 (1) ·
LOTR-EN07S358.0 (1) ·
LOTR-EN07S359.0 (1) ·
LOTR-EN07S360.0 (1) ·
LOTR-EN07S361.0 (1) ·
LOTR-EN07S362.0 (1) ·
LOTR-EN07S363.0 (1) ·
LOTR-EN10S119.0 (1) ·
LOTR-EN10S120.0 (1)
Caverns of Isengard (1) ·
Cross Roads (1) ·
Dagorlad (1) ·
Fortress of Orthanc (1) ·
Haunted Pass (1) ·
Hornburg Courtyard (1) ·
Hornburg Parapet (1) ·
Morgul Vale (1) ·
Morgulduin (1) ·
Nan Curunír (1) ·
Narchost (1) ·
Northern Ithilien (1) ·
Orthanc Balcony (1) ·
Orthanc Library (1) ·
Palantír Chamber (1) ·
Saruman’s Laboratory (1) ·
Slag Mounds (1) ·
Steward's Tomb (1) ·
Valley of Saruman (1) ·
Watchers of Cirith Ungol (1)
Battleground. Shadow: Play Saruman from your discard pile; his twilight cost is -2. (1) ·
Battleground. The fellowship archery total is +1. The minion archery total is -1. (1) ·
Battleground. The Shadow number of Fortress of Orthanc is +2 for each companion over 4. (1) ·
Battleground. While you can spot Aragorn, the Shadow number of Hornburg Courtyard is -2. (1) ·
Each time a companion is killed, add a burden. (1) ·
Plains. Response: If your mounted minion is about to take a wound, remove (2) to prevent that wound. (1) ·
Plains. When the fellowship moves to this site, add 3 threats. (1) ·
Response: If your minion is about to take a wound, discard 2 cards from hand to prevent that wound. (1) ·
Shadow: Remove 2 burdens to play a minion from your discard pile. (1) ·
Shadow: Remove 2 threats and play Gollum from your discard pile to add 2 burdens. (1) ·
Shadow: Remove 2 threats to play a Nazgul from your discard pile. His twilight cost is -2. (1) ·
Shadow: Remove a threat and spot your minion to draw a card. (1) ·
Shadow: Spot 2 [RAIDER] Men and remove a threat to add (2). (1) ·
Shadow: Spot 8 burdens to make the Ring-bearer wear The One Ring until the regroup phase. (1) ·
Skirmish: Remove 2 threats to make your [SAURON] minion strength +3. (1) ·
Skirmish: Spot your [WRAITH] Orc and remove 2 threats to make that [WRAITH] Orc strength +3. (1) ·
Underground. The Free Peoples player wins the game only if the Ring-bearer survives until Shadow players reconcile. (1) ·
When the fellowship moves to Orthanc Library, each Shadow player may draw a card for each companion over 4. (1) ·
When the fellowship moves to this site, discard all allies. (1) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (1)
'''Battleground.''' '''Shadow:''' Play Saruman from your discard pile; his twilight cost is -2. (1) ·
'''Battleground.''' The fellowship archery total is +1. The minion archery total is ?-1. (1) ·
'''Battleground.''' The Shadow number of Fortress of Orthanc is +2 for each companion over 4. (1) ·
'''Battleground.''' While you can spot Aragorn, the Shadow number of Hornburg Courtyard is -2. (1) ·
'''Plains.''' '''Response:''' If your mounted minion is about to take a wound, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that wound. (1) ·
'''Plains.''' When the fellowship moves to this site, add 3 threats. (1) ·
'''Response:''' If your minion is about to take a wound, discard 2 cards from hand to prevent that wound. (1) ·
'''Shadow:''' Remove 2 burdens to play a minion from your discard pile. (1) ·
'''Shadow:''' Remove 2 threats and play Gollum from your discard pile to add 2 burdens. (1) ·
'''Shadow:''' Remove 2 threats to play a Nazgûl from your discard pile. His twilight cost is -2. (1) ·
'''Shadow:''' Remove a threat and spot your minion to draw a card. (1) ·
'''Shadow:''' Spot 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Men and remove a threat to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Shadow:''' Spot 8 burdens to make the Ring-bearer wear The One Ring until the regroup phase. (1) ·
'''Skirmish:''' Remove 2 threats to make your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion strength +3. (1) ·
'''Skirmish:''' Spot your [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc and remove 2 threats to make that [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc strength +3. (1) ·
'''Underground.''' The Free Peoples player wins the game only if the Ring-bearer survives until Shadow players reconcile. (1) ·
Each time a companion is killed, add a burden. (1) ·
When the fellowship moves to Orthanc Library, each Shadow player may draw a card for each companion over 4. (1) ·
When the fellowship moves to this site, discard all allies. (1) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (1)
Showing below up to 20 results in range #1 to #20.