Drilldown: CardReleases
From LOTR-TCG Wiki
Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
HDG-EN30S053.0 (1) ·
HDG-EN30S055.0 (1) ·
HDG-EN30S056.0 (1) ·
HDG-EN30S057.0 (1) ·
HDG-EN30S062.0 (1) ·
HDG-EN30S063.0 (1) ·
HDG-EN30S064.0 (1) ·
HDG-EN30S065.0 (1) ·
HDG-EN31S046.0 (1) ·
HDG-EN31S047.0 (1) ·
HDG-EN32S017.0 (1) ·
HDG-EN32S047.0 (1) ·
HDG-EN32S048.0 (1) ·
HDG-EN32S049.0 (1) ·
HDG-EN32S056.0 (1) ·
LOTR-EN07S344.0 (1) ·
LOTR-EN07S345.0 (1) ·
LOTR-EN07S346.0 (1) ·
LOTR-EN07S347.0 (1) ·
LOTR-EN07S348.0 (1) ·
LOTR-EN07S349.0 (1) ·
LOTR-EN07S350.0 (1) ·
LOTR-EN07S351.0 (1) ·
LOTR-EN07S352.0 (1) ·
LOTR-EN07S353.0 (1) ·
LOTR-EN07S354.0 (1) ·
LOTR-EN07S355.0 (1) ·
LOTR-EN07S356.0 (1) ·
LOTR-EN07S357.0 (1) ·
LOTR-EN07S358.0 (1) ·
LOTR-EN07S359.0 (1) ·
LOTR-EN07S360.0 (1) ·
LOTR-EN07S361.0 (1) ·
LOTR-EN07S362.0 (1) ·
LOTR-EN07S363.0 (1) ·
LOTR-EN08S119.0 (1) ·
LOTR-EN08S120.0 (1) ·
LOTR-EN10S119.0 (1) ·
LOTR-EN10S120.0 (1)
HDG-EN30S053.0 (1) ·
HDG-EN30S055.0 (1) ·
HDG-EN30S056.0 (1) ·
HDG-EN30S057.0 (1) ·
HDG-EN30S062.0 (1) ·
HDG-EN30S063.0 (1) ·
HDG-EN30S064.0 (1) ·
HDG-EN30S065.0 (1) ·
HDG-EN31S046.0 (1) ·
HDG-EN31S047.0 (1) ·
HDG-EN32S017.0 (1) ·
HDG-EN32S047.0 (1) ·
HDG-EN32S048.0 (1) ·
HDG-EN32S049.0 (1) ·
HDG-EN32S056.0 (1) ·
LOTR-EN07S344.0 (1) ·
LOTR-EN07S345.0 (1) ·
LOTR-EN07S346.0 (1) ·
LOTR-EN07S347.0 (1) ·
LOTR-EN07S348.0 (1) ·
LOTR-EN07S349.0 (1) ·
LOTR-EN07S350.0 (1) ·
LOTR-EN07S351.0 (1) ·
LOTR-EN07S352.0 (1) ·
LOTR-EN07S353.0 (1) ·
LOTR-EN07S354.0 (1) ·
LOTR-EN07S355.0 (1) ·
LOTR-EN07S356.0 (1) ·
LOTR-EN07S357.0 (1) ·
LOTR-EN07S358.0 (1) ·
LOTR-EN07S359.0 (1) ·
LOTR-EN07S360.0 (1) ·
LOTR-EN07S361.0 (1) ·
LOTR-EN07S362.0 (1) ·
LOTR-EN07S363.0 (1) ·
LOTR-EN08S119.0 (1) ·
LOTR-EN08S120.0 (1) ·
LOTR-EN10S119.0 (1) ·
LOTR-EN10S120.0 (1)
Battle of the Five Armies (1) ·
City Gates (1) ·
Crashed Gate (1) ·
Cross Roads (1) ·
Dagorlad (1) ·
Dale (1) ·
Dol Guldur (1) ·
Erebor (1) ·
Esgaroth (1) ·
Forest River (1) ·
Haunted Pass (1) ·
Lake Town (1) ·
Minas Tirith Fifth Circle (1) ·
Minas Tirith First Circle (1) ·
Minas Tirith Fourth Circle (1) ·
Minas Tirith Second Circle (1) ·
Minas Tirith Seventh Circle (1) ·
Minas Tirith Sixth Circle (1) ·
Minas Tirith Third Circle (1) ·
Mirkwood (1) ·
Morgul Vale (1) ·
Morgulduin (1) ·
Narchost (1) ·
Northern Ithilien (1) ·
Northern Slopes (1) ·
Old Forest Road (1) ·
Osgiliath Channel (1) ·
Osgiliath Crossing (1) ·
Pelennor Flat (1) ·
Pelennor Grassland (1) ·
Ravenhill (1) ·
Ruined Capitol (1) ·
Secret Door (1) ·
Slag Mounds (1) ·
Smaug's Den (1) ·
Steward's Tomb (1) ·
Thrór's Throne (1) ·
Town Hall (1) ·
Watchers of Cirith Ungol (1)
At the start of the regroup phase, the Free Peoples player must add 3 threats or choose an opponent who may take control of a site. (1) ·
Each time a companion is killed, add a burden. (1) ·
Forest. At the start of the Shadow phase, you may discard Gandalf to play a minion from your discard pile. (1) ·
Forest. At the start of the Shadow phase, you may discard Gandalf. If you do, Wise allies participate in skirmishes until the regroup phase. (1) ·
Forest. River. Assignment : Exert an Orc to prevent Gandalf or an [Elven] ally from being assigned to a skirmish. (1) ·
Forest. When the fellowship moves to Mirkwood, discard Gandalf. (1) ·
Mountain. Battleground. Shadow: Exert a [Dwarven] character for each Shadow culture you can spot (limit once per turn). (1) ·
Mountain. Battleground. Shadow: Remove 2 doubts to play a minion from your discard pile (except Smaug). (1) ·
Mountain. Maneuver: Remove your minion from the game to play a minion from your discard pile. Its twilight cost is -2. (1) ·
Mountain. Regroup: Spot your minion and 6 companions to make the fellowship move again this turn (if the move limit allows). (1) ·
Mountain. River. Shadow: Exert 2 minions and spot 6 companions to draw 2 cards. (1) ·
Mountain. Underground. If you cannot spot the [Dwarven] Arkenstone, the twilight cost of each minion is -1. (1) ·
Mountain. Underground. Shadow: Play Smaug from your draw deck or discard pile. (1) ·
Mountain. While you can spot Thrór's Key, the Shadow number of Secret Door is -3. (1) ·
Plains. At the start of the maneuver phase, the Free Peoples player must discard his or her hand or add 2 burdens. (1) ·
Plains. Shadow: Exert a minion and spot 6 companions to add (1). (1) ·
Plains. When the fellowship moves to this site, add 3 threats. (1) ·
River. Regroup: Spot your minion and 6 companions to make the Free Peoples player choose to move again this turn. (1) ·
River. Sanctuary. At the start of the regroup phase, you play a [Esgaroth] or [Dwarven] ally from your draw deck. (1) ·
River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn). (1) ·
River. Sanctuary. The twilight cost of the first Orc played at Lake-Town each turn is -2. (1) ·
River. Shadow: Exert 2 minions and spot 6 companions to draw 2 cards. (1) ·
River. Shadow: Spot your minion and 6 companions to make the move limit for this turn -1. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal each Hobbit companion. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal each [DWARVEN] companion. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal each [ELVEN] companion. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal each [GONDOR] companion. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal each [ROHAN] companion. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal Gandalf three times. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, wound each companion. (1) ·
Shadow: Remove 2 threats and play Gollum from your discard pile to add 2 burdens. (1) ·
Shadow: Remove 2 threats to play a Nazgul from your discard pile. His twilight cost is -2. (1) ·
Shadow: Remove a threat and spot your minion to draw a card. (1) ·
Shadow: Spot 2 [RAIDER] Men and remove a threat to add (2). (1) ·
Shadow: Spot 8 burdens to make the Ring-bearer wear The One Ring until the regroup phase. (1) ·
Skirmish: Remove 2 threats to make your [SAURON] minion strength +3. (1) ·
Skirmish: Spot your [WRAITH] Orc and remove 2 threats to make that [WRAITH] Orc strength +3. (1) ·
When the fellowship moves to this site, add 3 threats. When the fellowship moves from this site, remove 3 threats. (1) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (1)
'''Plains.''' '''Shadow:''' Exert a minion and spot 6 companions to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Plains.''' At the start of the maneuver phase, the Free Peoples player must discard his or her hand or add 2 burdens. (1) ·
'''Plains.''' When the fellowship moves to this site, add 3 threats. (1) ·
'''River.''' '''Regroup:''' Spot your minion and 6 companions to make the Free Peoples player choose to move again this turn. (1) ·
'''River.''' '''Shadow:''' Exert 2 minions and spot 6 companions to draw 2 cards. (1) ·
'''River.''' '''Shadow:''' Spot your minion and 6 companions to make the move limit for this turn –1. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal each Hobbit companion. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal Gandalf three times. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, wound each companion. (1) ·
'''Shadow:''' Remove 2 threats and play Gollum from your discard pile to add 2 burdens. (1) ·
'''Shadow:''' Remove 2 threats to play a Nazgûl from your discard pile. His twilight cost is -2. (1) ·
'''Shadow:''' Remove a threat and spot your minion to draw a card. (1) ·
'''Shadow:''' Spot 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Men and remove a threat to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Shadow:''' Spot 8 burdens to make the Ring-bearer wear The One Ring until the regroup phase. (1) ·
'''Skirmish:''' Remove 2 threats to make your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion strength +3. (1) ·
'''Skirmish:''' Spot your [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc and remove 2 threats to make that [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc strength +3. (1) ·
At the start of the regroup phase, the Free Peoples player must add 3 threats or choose an opponent who may take control of a site. (1) ·
Each time a companion is killed, add a burden. (1) ·
Forest. At the start of the Shadow phase, you may discard Gandalf to play a minion from your discard pile. (1) ·
Forest. At the start of the Shadow phase, you may discard Gandalf. If you do, Wise allies participate in skirmishes until the regroup phase. (1) ·
Forest. River. Assignment : Exert an Orc to prevent Gandalf or an [Elven] ally from being assigned to a skirmish. (1) ·
Forest. When the fellowship moves to Mirkwood, discard Gandalf. (1) ·
Mountain. Battleground. Shadow: Exert a [Dwarven] character for each Shadow culture you can spot (limit once per turn). (1) ·
Mountain. Battleground. Shadow: Remove 2 doubts to play a minion from your discard pile (except Smaug). (1) ·
Mountain. Maneuver: Remove your minion from the game to play a minion from your discard pile. Its twilight cost is -2. (1) ·
Mountain. Regroup: Spot your minion and 6 companions to make the fellowship move again this turn (if the move limit allows). (1) ·
Mountain. River. Shadow: Exert 2 minions and spot 6 companions to draw 2 cards. (1) ·
Mountain. Underground. If you cannot spot the [Dwarven] Arkenstone, the twilight cost of each minion is -1. (1) ·
Mountain. Underground. Shadow: Play Smaug from your draw deck or discard pile. (1) ·
Mountain. While you can spot Thrór's Key, the Shadow number of Secret Door is -3. (1) ·
River. Sanctuary. At the start of the regroup phase, you play a [Esgaroth] or [Dwarven] ally from your draw deck. (1) ·
River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn). (1) ·
River. Sanctuary. The twilight cost of the first Orc played at Lake-Town each turn is -2. (1) ·
When the fellowship moves to this site, add 3 threats. When the fellowship moves from this site, remove 3 threats. (1) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (1)
Showing below up to 39 results in range #1 to #39.
D
- Data:Battle of the Five Armies (30S57)/Data
- Data:City Gates (7U344)/Data
- Data:Crashed Gate (8U119)/Data
- Data:Cross Roads (7U356)/Data
- Data:Dagorlad (7U360)/Data
- Data:Dale (30FP64)/Data
- Data:Dol Guldur (32HG56)/Data
- Data:Erebor (30S55)/Data
- Data:Esgaroth (32S17)/Data
- Data:Forest River (31HD46)/Data
- Data:Haunted Pass (7U361)/Data
- Data:Lake Town (30FP63)/Data
- Data:Minas Tirith Fifth Circle (7U346)/Data
- Data:Minas Tirith First Circle (7U347)/Data
- Data:Minas Tirith Fourth Circle (7U348)/Data
- Data:Minas Tirith Second Circle (7U349)/Data
- Data:Minas Tirith Seventh Circle (7U350)/Data
- Data:Minas Tirith Sixth Circle (7U351)/Data
- Data:Minas Tirith Third Circle (7U352)/Data
- Data:Mirkwood (30S53)/Data
- Data:Morgul Vale (7U357)/Data
- Data:Morgulduin (7U358)/Data
- Data:Narchost (7U362)/Data
- Data:Northern Ithilien (7U359)/Data
- Data:Northern Slopes (32HB49)/Data
- Data:Old Forest Road (30FP62)/Data
- Data:Osgiliath Channel (8U120)/Data
- Data:Osgiliath Crossing (7U353)/Data
- Data:Pelennor Flat (7U345)/Data
- Data:Pelennor Grassland (7U354)/Data
- Data:Ravenhill (30FP65)/Data
- Data:Ruined Capitol (7U355)/Data
- Data:Secret Door (32HF48)/Data
- Data:Slag Mounds (7U363)/Data
- Data:Smaug's Den (30S56)/Data
- Data:Steward's Tomb (10U119)/Data
- Data:Thror's Throne (31HE47)/Data
- Data:Town Hall (32HC47)/Data
- Data:Watchers of Cirith Ungol (10U120)/Data