Drilldown: CardReleases
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Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
HDG-EN30S050.0 (1) ·
HDG-EN30S059.0 (1) ·
HDG-EN30S060.0 (1) ·
HDG-EN30S063.0 (1) ·
HDG-EN31S055.0 (1) ·
HDG-EN32S017.0 (1) ·
HDG-EN32S047.0 (1) ·
HDG-EN32S064.0 (1) ·
LOTR-EN07S335.0 (1) ·
LOTR-EN07S336.0 (1) ·
LOTR-EN07S337.0 (1) ·
LOTR-EN07S339.0 (1) ·
LOTR-EN07S341.0 (1) ·
LOTR-EN07S342.0 (1) ·
LOTR-EN07S346.0 (1) ·
LOTR-EN07S347.0 (1) ·
LOTR-EN07S348.0 (1) ·
LOTR-EN07S349.0 (1) ·
LOTR-EN07S350.0 (1) ·
LOTR-EN07S351.0 (1) ·
LOTR-EN07S352.0 (1) ·
LOTR-EN08S117.0 (1) ·
LOTR-EN10S118.0 (1)
HDG-EN30S050.0 (1) ·
HDG-EN30S059.0 (1) ·
HDG-EN30S060.0 (1) ·
HDG-EN30S063.0 (1) ·
HDG-EN31S055.0 (1) ·
HDG-EN32S017.0 (1) ·
HDG-EN32S047.0 (1) ·
HDG-EN32S064.0 (1) ·
LOTR-EN07S335.0 (1) ·
LOTR-EN07S336.0 (1) ·
LOTR-EN07S337.0 (1) ·
LOTR-EN07S339.0 (1) ·
LOTR-EN07S341.0 (1) ·
LOTR-EN07S342.0 (1) ·
LOTR-EN07S346.0 (1) ·
LOTR-EN07S347.0 (1) ·
LOTR-EN07S348.0 (1) ·
LOTR-EN07S349.0 (1) ·
LOTR-EN07S350.0 (1) ·
LOTR-EN07S351.0 (1) ·
LOTR-EN07S352.0 (1) ·
LOTR-EN08S117.0 (1) ·
LOTR-EN10S118.0 (1)
Anduin Banks (1) ·
Esgaroth (1) ·
Hall of the Kings (1) ·
King's Tent (1) ·
Lake Town (1) ·
Minas Tirith Fifth Circle (1) ·
Minas Tirith First Circle (1) ·
Minas Tirith Fourth Circle (1) ·
Minas Tirith Second Circle (1) ·
Minas Tirith Seventh Circle (1) ·
Minas Tirith Sixth Circle (1) ·
Minas Tirith Third Circle (1) ·
Osgiliath Fallen (1) ·
Pelennor Prairie (1) ·
Rhudaur (1) ·
Rohirrim Camp (1) ·
The Dimholt (1) ·
The Troll Hoard (1) ·
Town Hall (1) ·
Trollshaw Forest (1) ·
Underground Lake (1) ·
West Road (1) ·
Wooded Steep Cliff (1)
Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck. (1) ·
Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck. (1) ·
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert. (1) ·
Plains. If the Shadow has initiative, minions are not roaming. (1) ·
Plains. If the Shadow has initiative, the Shadow number of this site is +3. (1) ·
Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn). (1) ·
Plains. Shadow: Exert a minion and remove a burden to make the Free Peoples player discard one of his or her conditions. (1) ·
River. Sanctuary. At the start of the regroup phase, you play a [Esgaroth] or [Dwarven] ally from your draw deck. (1) ·
River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn). (1) ·
River. Sanctuary. The twilight cost of the first Orc played at Lake-Town each turn is -2. (1) ·
River. Skirmish: Spot your minion and remove a burden to make that minion strength +2. (1) ·
Sanctuary. Fellowship: If you cannot spot 3 threats, add a threat to draw a card. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal each Hobbit companion. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal each [DWARVEN] companion. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal each [ELVEN] companion. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal each [GONDOR] companion. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal each [ROHAN] companion. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, heal Gandalf three times. (1) ·
Sanctuary. If the fellowship moves from this site during the regroup phase, wound each companion. (1) ·
Sanctuary. Underground. Fellowship: Add 3 threats to play an enduring companion from your draw deck. (1) ·
Shadow: If the Shadow has initiative, spot your minion to make the move limit for this turn -1. (1) ·
Skirmish: Spot your minion and remove 2 burdens to make that minion damage +1. (1) ·
Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player). (1)
'''Plains.''' '''Shadow:''' Exert a minion and remove a burden to make the Free Peoples player discard one of his or her conditions. (1) ·
'''Plains.''' If the Shadow has initiative, minions are not roaming. (1) ·
'''Plains.''' If the Shadow has initiative, the Shadow number of this site is +3. (1) ·
'''River.''' '''Skirmish:''' Spot your minion and remove a burden to make that minion strength +2. (1) ·
'''Sanctuary.''' '''Fellowship:''' If you cannot spot 3 threats, add a threat to draw a card. (1) ·
'''Sanctuary.''' '''Underground.''' '''Fellowship:''' Add 3 threats to play an enduring companion from your draw deck. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal each Hobbit companion. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, heal Gandalf three times. (1) ·
'''Sanctuary.''' If the fellowship moves from this site during the regroup phase, wound each companion. (1) ·
'''Shadow:''' If the Shadow has initiative, spot your minion to make the move limit for this turn –1. (1) ·
'''Skirmish:''' Spot your minion and remove 2 burdens to make that minion '''damage +1'''. (1) ·
Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck. (1) ·
Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck. (1) ·
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert. (1) ·
Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn). (1) ·
River. Sanctuary. At the start of the regroup phase, you play a [Esgaroth] or [Dwarven] ally from your draw deck. (1) ·
River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn). (1) ·
River. Sanctuary. The twilight cost of the first Orc played at Lake-Town each turn is -2. (1) ·
Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player). (1)
Showing below up to 23 results in range #1 to #23.
D
- Data:Minas Tirith Second Circle (7U349)/Data
- Data:Minas Tirith Seventh Circle (7U350)/Data
- Data:Minas Tirith Sixth Circle (7U351)/Data
- Data:Minas Tirith Third Circle (7U352)/Data
- Data:Osgiliath Fallen (7U342)/Data
- Data:Pelennor Prairie (10U118)/Data
- Data:Rhudaur (30FP60)/Data
- Data:Rohirrim Camp (7U336)/Data