Drilldown: CardReleases
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None (1) ·
Damage +1. Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) to place a card from hand beneath your draw deck. (1) ·
Damage +3. Gimli may bear an additional hand weapon. At an underground site, Gimli's twilight cost is -2. While skirmishing an Orc, Gimli is strength +2. Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) ·
Fierce. The fellowship archery total is -3. Each time this minion wins a skirmish, you may spot another [Dunland] Man to take control of a site and make that Man strength +6 and fierce until the regroup phase. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) ·
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Fellowship: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other. (1) ·
Ranger. Archer. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. (1) ·
Ranger. Archer. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1) ·
Spell. Spot a [GANDALF] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there. (1) ·
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn. (1) ·
Spot an [ORC] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot. (1) ·
Tale. Each time a non-[WRAITH] minion is played, you may spot a Man to put a [GONDOR] token here. Maneuver: Remove 3 [GONDOR] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove (2) to prevent this. (1)
None (1) ·
Damage +1 .
Fellowship: If the twilight pool has fewer than 2 twilight tokens, add twilight2 to place a card from hand beneath your draw deck. (1) ·
Damage +3.
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) ·
Fierce.
The fellowship archery total is -3
Each time this minion wins a skirmish, you may spot anotherdunland Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.
Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) ·
Ranger. Archer.
Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
Fellowship: Exert an Elf to draw a card. (1) ·
Ranger. Archer.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
Fellowship: Exert an Elf to draw a card.
Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1) ·
Spell. Weather. To play, exert a isengard minion. Plays on a site.
No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn. (1) ·Spell.
Spot agandalf Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there. (1) ·
Tale.
Each time a non-wraith minion is played, you may spot a Man to put a gondor token here.
Maneuver: Remove 3 gondor tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove twilight2 to prevent this. (1) ·
Plays to your support area. Each Elf ally whose home is site 6 is strength +1.
Fellowship: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other. (1) ·
Spot an orc archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot. (1)
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
The fellowship archery total is -3
Each time this minion wins a skirmish, you may spot another
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn. (1) ·
Spot a
Each time a non-
None (1) ·
'''Damage +1'''.
'''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck. (1) ·
'''Damage +3.'''
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
'''Response:''' If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) · '''Fierce.'''
The fellowship archery total is -3
Each time this minion wins a skirmish, you may spot another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] '''[[dunland_Culture|dunland]]''' Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.
'''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) · '''Ranger.''' '''Archer.'''
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card. (1) · '''Ranger.''' '''Archer.'''
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card.
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2. (1) · '''Spell.''' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there. (1) · '''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn. (1) · '''Tale.''' Each time a non-[[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion is played, you may spot a Man to put a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token here. '''Maneuver:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this. (1) · Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Fellowship:''' If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other. (1) · Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot. (1)
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
'''Response:''' If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) · '''Fierce.'''
The fellowship archery total is -3
Each time this minion wins a skirmish, you may spot another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] '''[[dunland_Culture|dunland]]''' Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.
'''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) · '''Ranger.''' '''Archer.'''
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card. (1) · '''Ranger.''' '''Archer.'''
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card.
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2. (1) · '''Spell.''' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there. (1) · '''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn. (1) · '''Tale.''' Each time a non-[[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion is played, you may spot a Man to put a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token here. '''Maneuver:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this. (1) · Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Fellowship:''' If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other. (1) · Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot. (1)
Showing below up to 11 results in range #1 to #11.