Drilldown: CardReleases

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CardReleases > Subset : M or S & Subtypes : Elf or Maneuver & StrengthMod: None & ArrowDir: None

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Legolas (23) · Arwen (15) · Elrond (8) · Galadriel (7) · Haldir (5) · Orophin (4) · Celeborn (3) · Glorfindel (3) · Rúmil (3) · Keening Wail (2) · Gil-galad (2) · He Gives Me Courage (2)
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None (70) · Staunch Defender (3) · Elven Lord (3) · Brother of Haldir (3) · Son of Thandronen (2) · Prince of Mirkwood (2) · Greenleaf (2) · Fleet-footed Hunter (2) · Fair Elf Maiden (2) · Revealed in Wrath (2) · Sentry of the Golden Wood (2) · Elven Stalwart (2) · Silvan Elf (2) · Son of Elrond (2) · Elven Rider (2) · Companion of the Ring (2) · Son of Thranduil (2) · Dauntless Hunter (2)
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GameText:
Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2) · While skirmishing a fierce minion, Arwen is strength +3. (2) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (2) · Each minion skirmishing Arwen is strength -1 for each forest site on the adventure path. (2) · Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card. (2) · When Glorfindel is in your starting fellowship, his twilight cost is -2. Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgul he is skirmishing strength -X, where X is the twilight cost of the card revealed. (2) · Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) · Archer. While you can spot 3 wounded minions, each minion skirmishing Legolas is strength -3. (2) · Archer. While Legolas is at a river or forest, add 1 to the fellowship archery total. (2) · Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2) · While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (2) · Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
TaggedGameText:
Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to add a burden. (2) · While skirmishing a fierce minion, Arwen is strength +3. (2) · Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2) · To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an archer. (2)
· Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) · When Glorfindel is in your starting fellowship, his twilight cost is –2.
Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2)
· Ranger.
Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2)
· Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Regroup: Exert 2 hunter companions to draw a card. (2)
· While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (2) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) · Archer.
Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2)
· Archer.
While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3. (2)
· Archer.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2)
· Archer.
While Legolas is at a river or forest, add 1 to the fellowship archery total. (2)
· Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
FormattedGameText:
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) · Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) · '''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) · Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an '''archer'''. (2) · While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.''' (2) · '''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Regroup:''' Exert 2 hunter companions to draw a card. (2) · While skirmishing a fierce minion, Arwen is strength +3. (2) · '''Archer.''' While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3. (2) · '''Archer.''' While Legolas is at a river or forest, add 1 to the fellowship archery total. (2) · '''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2) · When Glorfindel is in your starting fellowship, his twilight cost is –2. '''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2) · '''Archer.''' '''Archery:''' Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to add a burden. (2)
Lore:
None (28) · “‘We have already overtaken some of those that we are hunting...'” (2) · “‘If I can cross the river, the power of my people will protect him.'” (2) · “‘They are far, far away.... I know in my heart that they have not rested this night.'” (2) · The piercing cries of the Nazgûl paralyze their enemies with fear. (2) · “...wolves were howling on the wood's borders: but on the land of Lórien no shadow lay.” (2) · “‘I am one of the Nine Companions who set out with Mithrandir from Imladris... and with this Dwarf, my friend, I came with the Lord Aragorn.'” (2)
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