Drilldown: CardReleases
From LOTR-TCG Wiki
Choose a table:
- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Title:
Legolas (15) ·
Elrond (9) ·
Galadriel (9) ·
Arwen (7) ·
Haldir (5) ·
Celeborn (5) ·
Orophin (4) ·
Aragorn’s Bow (3) ·
Elven Bow (3) ·
Rúmil (3) ·
Glorfindel (3) ·
Faramir's Bow (2) ·
Gil-galad (2) ·
He Gives Me Courage (2) ·
Bow of Minas Tirith (2) ·
Keening Wail (2) ·
Arwen's Bow (2) ·
Bow of the Galadhrim (2)
Subtitle:
None (99) ·
The Wise (3) ·
of the Grey Company (3) ·
of the Woodland Realm (3) ·
Sorceress of the Hidden Land (3) ·
Staunch Defender (3) ·
Elven Lord (3) ·
Brother of Haldir (3) ·
Fleet-footed Hunter (2) ·
Sentry of the Golden Wood (2) ·
Companion of the Ring (2) ·
Witness to History (2) ·
Son of Thandronen (2) ·
Son of Elrond (2) ·
Revealed in Wrath (2) ·
Silvan Elf (2) ·
Maiden of Rivendell (2) ·
Woodland Emissary (2)
GameText:
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (3) ·
Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3) ·
Bearer must be an Elf. Bearer is an archer. (3) ·
Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2) ·
To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (2) ·
Bearer must be a [GONDOR] Man. At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) ·
At the start of the archery phase, you may spot another Elf to exert a minion. (2) ·
When Glorfindel is in your starting fellowship, his twilight cost is -2. Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgul he is skirmishing strength -X, where X is the twilight cost of the card revealed. (2) ·
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) ·
Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card. (2) ·
While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (2) ·
To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed. (2) ·
To play, spot an Elf. Skirmish: If Elrond is skirmishing a minion, exert him to place an [ELVEN] card from your discard pile on top of your draw deck. (2) ·
Bearer must be an [ELVEN] companion. Archery: If bearer is Arwen, discard 2 [ELVEN] cards from hand to wound a minion. (2) ·
Bearer must be Aragorn. He is an archer. Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. (2) ·
Archer. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot. (limit +3) (2) ·
Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) ·
Each minion skirmishing Arwen is strength -1 for each forest site on the adventure path. (2)
TaggedGameText:
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster .
Each time the fellowship moves during the regroup phase, you may take anelven event into hand from your discard pile. (3) ·
Archer. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.).
Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for eachelven card revealed. (3) ·
Archer.
At the start of each archery phase, you may reveal the top card of your draw deck. If it is anelven card, wound a minion. (3) ·
None (2) ·
Bearer must be a gondor Man.
At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) · Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2) · At the start of the archery phase, you may spot another Elf to exert a minion. (2) · Bearer must be anelven companion.
Archery: If bearer is Arwen, discard 2 elven cards from hand to wound a minion. (2) ·
To play, spot an Elf.
Skirmish: If Elrond is skirmishing a minion, exert him to place an elven card from your discard pile on top of your draw deck. (2) ·
Bearer must be Aragorn.
He is anarcher.
Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. (2) ·
Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to add a burden. (2) ·
When Glorfindel is in your starting fellowship, his twilight cost is –2.
Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2) ·
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) ·
While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (2) ·
To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is anarcher . (2) ·
Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Regroup: Exert 2 hunter companions to draw a card. (2) ·
Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) ·
Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
Each time the fellowship moves during the regroup phase, you may take an
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an
At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) · Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2) · At the start of the archery phase, you may spot another Elf to exert a minion. (2) · Bearer must be an
He is an
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an
FormattedGameText:
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''.
Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (3) ·
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''.
'''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) ·
'''Archer.'''
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (3) ·
'''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to add a burden. (2) ·
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion.
'''Archery:''' If bearer is Arwen, discard 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] cards from hand to wound a minion. (2) ·
Bearer must be Aragorn.
He is an '''archer.'''
'''Archery:''' Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. (2) ·
When Glorfindel is in your starting fellowship, his twilight cost is –2.
'''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2) ·
To play, spot an Elf.
'''Skirmish:''' If Elrond is skirmishing a minion, exert him to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on top of your draw deck. (2) ·
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) ·
To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an '''archer'''. (2) ·
While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.''' (2) ·
None (2) ·
Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) ·
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
'''Regroup:''' Exert 2 hunter companions to draw a card. (2) ·
Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) ·
Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2) ·
At the start of the archery phase, you may spot another Elf to exert a minion. (2)
Lore:
None (31) ·
“‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (3) ·
“‘I did not know that your plight was so evil.'” (3) ·
“You would die before your stroke fell!” (3) ·
“‘Do not let your hearts be troubled....'” (3) ·
“...wolves were howling on the wood's borders: but on the land of Lórien no shadow lay.” (2) ·
Arwen had skill with a bow matched only by her beauty. (2) ·
“‘We have already overtaken some of those that we are hunting...'” (2) ·
The piercing cries of the Nazgûl paralyze their enemies with fear. (2) ·
“...and she was called Undómiel, for she was the Evenstar of her people.” (2) ·
“‘I am one of the Nine Companions who set out with Mithrandir from Imladris... and with this Dwarf, my friend, I came with the Lord Aragorn.'” (2) ·
Traveling to the council at Imladris was only the beginning of a much greater journey for the Elven Prince. “‘Few can foresee whither their road will lead them, till they come to its end.'” (2) ·
No finer bows could defend Helm's Deep than those of the Golden Wood. (2) ·
From the ramparts of the Gondorian fortress, death rained down upon the servants of Sauron. (2) ·
“‘I was there the day the strength of Men failed.'” (2)
Showing below up to 189 results in range #1 to #189.