Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
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CardReleases > Subtypes :
Orc or
Regroup or
Wizard
& SiteNumMod:
None
& Resistance:
None
& ArrowDir:
None
Use the filters below to narrow your results.
ID:
BaseCardID:
Title:
Subtitle:
None (322) ·
The Brown (3) ·
Stormcrow (3) ·
Orkish Assassin (3) ·
Instigator of Insurrection (2) ·
Servant of the Eye (2) ·
Servant of Sauron (2) ·
Of Many Colours (2) ·
Morgul Leader (2) ·
Mithrandir (2) ·
Agent of the Dark Lord (2) ·
Many-coloured Wizard (2) ·
Filthy Rebel (2) ·
Defender of the West (2)
GameText:
None (6) ·
Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion. (4) ·
Warg-rider. While this minion is not exhausted, he is fierce. (3) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (3) ·
Skirmish: Exert this minion to wound a companion it is skirmishing. (3) ·
Regroup: Exert this minion to make the Free Peoples player wound a companion. (3)
TaggedGameText:
None (10) ·
Regroup: Discard an isengard Orc to make the Free Peoples player wound a companion. (4) ·
Regroup: Exert this minion to make the Free Peoples player wound a companion. (3) ·
Skirmish: Exert this minion to wound a companion it is skirmishing. (3) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (3) ·
Besieger.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3)
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3)
FormattedGameText:
None (10) ·
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (4) ·
'''Skirmish:''' Exert this minion to wound a companion it is skirmishing. (3) ·
'''Besieger.'''
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (3) ·
'''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (3) ·
'''Warg-rider.'''
While this minion is not exhausted, he is '''fierce.''' (3)
Lore:
None (81) ·
A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (2) ·
“‘There will be no dawn for Men.'” (2) ·
“‘The Orcs have often plundered Moria; there is nothing left in the upper halls.'” (2) ·
“‘Hit me now, Sam. Hit me!'” (2) ·
“‘And yet we see that Sauron can torture and destroy the very hills.'” (2) ·
“‘...a master of shapes and changes of hue; and he has much lore of herbs and beasts....'” (2) ·
“I'm gonna bleed you...like a stuck pig!” (2) ·
“His real business was far more difficult and dangerous, but the Shire-folk knew nothing about it.” (2) ·
“...new foes came swirling behind....” (2) ·
Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (2) ·
The ferocity of the Dunlendings is not easily slaked. (2) ·
Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life. (2) ·
Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (2) ·
Orcs frequently used the weapons of their fallen enemies as their own. (2) ·
Much Orc weaponry is scavenged from fallen foes, but they still have ample need for smiths to outfit their troops. (2) ·
“‘“White!” he sneered. “It serves as a beginning.”'” (2) ·
"Fear. The city is rank with it." (2)
Showing below up to 250 results in range #1 to #250.