Drilldown: CardReleases
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- CardReleases (24728)
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HDG-EN30S033.0 (1) ·
HDG-EN30S036.0 (1) ·
HDG-EN30S038.0 (1) ·
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HDG-EN30S033.0 (1) ·
HDG-EN30S036.0 (1) ·
HDG-EN30S038.0 (1) ·
HDG-EN30S039.0 (1) ·
HDG-EN30S041.0 (1) ·
HDG-EN30S042.0 (1) ·
HDG-EN30S052.0 (1) ·
HDG-EN31S023.0 (1) ·
HDG-EN31S024.0 (1) ·
HDG-EN31S031.0 (1) ·
HDG-EN31S036.0 (1) ·
HDG-EN31S037.0 (1) ·
HDG-EN32S027.0 (1) ·
HDG-EN32S028.0 (1) ·
HDG-EN32S034.0 (1) ·
HDG-EN32S035.0 (1) ·
HDG-EN32S036.0 (1) ·
HDG-EN32S040.0 (1) ·
HDG-EN32S042.0 (1) ·
HDG-EN32S043.0 (1) ·
HDG-EN32S066.0 (1) ·
LOTR-EN00L021.0 (1) ·
LOTR-EN00L024.0 (1) ·
LOTR-EN00S075.0 (1) ·
LOTR-EN00S092.0 (1) ·
LOTR-EN00S120.0 (1) ·
LOTR-EN00W012.0 (1) ·
LOTR-EN00W021.0 (1) ·
LOTR-EN00W024.0 (1) ·
LOTR-EN00W028.0 (1) ·
LOTR-EN09S041.0 (1)
Army of Sauron (1) ·
Assaulting Goblin (1) ·
Azog (3) ·
Bolg (3) ·
Champion Orc (1) ·
Fimbul (1) ·
Goblin Runner (1) ·
Goblin Sneak (1) ·
Goblin Town Archer (1) ·
Gorgoroth Swarm (1) ·
Host of Moria (1) ·
Isengard Marauder (1) ·
Morgul Patrol (2) ·
Morgul Tormentor (1) ·
Moria Skirmishers (2) ·
Narzug (1) ·
Orkish Aggressor (1) ·
Orkish Marauder (1) ·
Orkish Pursuer (1) ·
Orkish Veteran (1) ·
The Great Goblin (1) ·
The Orc Army (1) ·
The Wolves Army (1) ·
Watchful Orc (1) ·
Yazneg (1)
None (2) ·
Archer. Each time Moria Skirmishers wins a skirmish, you may exert a companion. While skirmishing an Elf or a Dwarf, Moria Skirmishers is strength +2. Shadow: Discard this minion to play a [MORIA] minion. That minion's twilight cost is -10. (1) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Besieger. When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
Besieger. Tracker. The site number of each [SAURON] Orc is -3. Response: If Morgul Patrol wins a skirmish, exert it to make it fierce until the regroup phase. Skirmish: Exert Morgul Patrol to wound a character it is skirmishing. Regroup: Exert Morgul Patrol to make the Free Peoples player exert X companions, where X is the number of burdens you can spot. (1) ·
Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2 (1) ·
Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2. (1) ·
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase. (1) ·
Damage +1. Each time Bolg wins a skirmish, you may exert him twice to add a doubt. (1) ·
Damage +1. Each time you play a mount, you may make the Free Peoples player exert a [Dwarven] companion. (1) ·
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) ·
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
To play, discard 3 cards from your hand. While you can spot 2 other [ORC] minions, this minion is fierce. (1) ·
To play, spot a [SAURON] Orc. Menace - When you play this minion, make it strength +10. (1) ·
Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2.) (1) ·
When you play Host of Moria, you may play a [MORIA] card from your discard pile. (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1) ·
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1)
None (4) ·
Besieger.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·Toil 2. (For each orc character you exert when playing this, its twilight cost is –2.) (1) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2 (1) ·
Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2. (1) ·
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase. (1) ·
Damage +1. Each time Bolg wins a skirmish, you may exert him twice to add a doubt. (1) ·
Damage +1. Each time you play a mount, you may make the Free Peoples player exert a [Dwarven] companion. (1) ·
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) ·
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
To play, discard 3 cards from your hand.
While you can spot 2 otherorc minions, this minion is fierce . (1) ·
To play, spot a sauron Orc.
Menace - When you play this minion make it strength +10. (1) ·
When you play Host of Moria, you may play a moria card from your discard pile. (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1) ·
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1)
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
While you can spot 2 other
None (4) ·
'''Besieger.'''
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
'''Toil 2.''' (For each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) (1) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2 (1) ·
Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2. (1) ·
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase. (1) ·
Damage +1. Each time Bolg wins a skirmish, you may exert him twice to add a doubt. (1) ·
Damage +1. Each time you play a mount, you may make the Free Peoples player exert a [Dwarven] companion. (1) ·
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) ·
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
To play, discard 3 cards from your hand.
While you can spot 2 other [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions, this minion is '''fierce'''. (1) ·
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion make it strength +10. (1) ·
When you play Host of Moria, you may play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] card from your discard pile. (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1) ·
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1)
None (22) ·
"... long-armed crook-legged Orcs. They had a red eye painted on their shields." (1) ·
A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (1) ·
Mount Doom™ Preview
King Draft Pack (1) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (1) · They did not halt until they were out of bowshot from the walls. (1) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “There was a horn-blast and a rush of feet, and orcs one after another leaped into the chamber.” (1) · “‘The nameless enemy has arisen again....'” (1)
King Draft Pack (1) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (1) · They did not halt until they were out of bowshot from the walls. (1) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “There was a horn-blast and a rush of feet, and orcs one after another leaped into the chamber.” (1) · “‘The nameless enemy has arisen again....'” (1)
Showing below up to 31 results in range #1 to #31.