Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (31)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN04S323.0 (1) ·
LOTR-EN04S324.0 (1) ·
LOTR-EN04S325.0 (1) ·
LOTR-EN04S326.0 (1) ·
LOTR-EN04S327.0 (1) ·
LOTR-EN04S328.0 (1) ·
LOTR-EN04S329.0 (1) ·
LOTR-EN04S330.0 (1) ·
LOTR-EN04S331.0 (1) ·
LOTR-EN04S332.0 (1) ·
LOTR-EN04S333.0 (1) ·
LOTR-EN04S334.0 (1) ·
LOTR-EN04S335.0 (1) ·
LOTR-EN04S336.0 (1) ·
LOTR-EN04S347.0 (1) ·
LOTR-EN04S348.0 (1) ·
LOTR-EN04S349.0 (1) ·
LOTR-EN04S350.0 (1) ·
LOTR-EN04S351.0 (1) ·
LOTR-EN04S352.0 (1) ·
LOTR-EN04S353.0 (1) ·
LOTR-EN04S354.0 (1) ·
LOTR-EN04S360.0 (1) ·
LOTR-EN04S361.0 (1) ·
LOTR-EN04S362.0 (1) ·
LOTR-EN04S363.0 (1) ·
LOTR-EN05S118.0 (1) ·
LOTR-EN05S120.0 (1) ·
LOTR-EN06S115.0 (1) ·
LOTR-EN06S116.0 (1) ·
LOTR-EN06S117.0 (1) ·
LOTR-EN06S120.0 (1)
LOTR-EN04S323.0 (1) ·
LOTR-EN04S324.0 (1) ·
LOTR-EN04S325.0 (1) ·
LOTR-EN04S326.0 (1) ·
LOTR-EN04S327.0 (1) ·
LOTR-EN04S328.0 (1) ·
LOTR-EN04S329.0 (1) ·
LOTR-EN04S330.0 (1) ·
LOTR-EN04S331.0 (1) ·
LOTR-EN04S332.0 (1) ·
LOTR-EN04S333.0 (1) ·
LOTR-EN04S334.0 (1) ·
LOTR-EN04S335.0 (1) ·
LOTR-EN04S336.0 (1) ·
LOTR-EN04S347.0 (1) ·
LOTR-EN04S348.0 (1) ·
LOTR-EN04S349.0 (1) ·
LOTR-EN04S350.0 (1) ·
LOTR-EN04S351.0 (1) ·
LOTR-EN04S352.0 (1) ·
LOTR-EN04S353.0 (1) ·
LOTR-EN04S354.0 (1) ·
LOTR-EN04S360.0 (1) ·
LOTR-EN04S361.0 (1) ·
LOTR-EN04S362.0 (1) ·
LOTR-EN04S363.0 (1) ·
LOTR-EN05S118.0 (1) ·
LOTR-EN05S120.0 (1) ·
LOTR-EN06S115.0 (1) ·
LOTR-EN06S116.0 (1) ·
LOTR-EN06S117.0 (1) ·
LOTR-EN06S120.0 (1)
Caverns of Isengard (1) ·
Caves of Aglarond (1) ·
Deep of Helm (1) ·
Deeping Wall (1) ·
Derndingle (1) ·
East Wall of Rohan (1) ·
Eastemnet Downs (1) ·
Eastemnet Gullies (1) ·
Eastfold (1) ·
Fangorn Forest (1) ·
Fortress of Orthanc (1) ·
Great Hall (1) ·
Helm's Gate (1) ·
Hornburg Armory (1) ·
Hornburg Courtyard (1) ·
Hornburg Parapet (1) ·
Hornburg Wall (1) ·
Horse-country (1) ·
Meduseld (1) ·
Orthanc Balcony (1) ·
Orthanc Library (1) ·
PalantĂr Chamber (1) ·
Plains of Rohan (1) ·
Plains of Rohan Camp (1) ·
Rocks of Emyn Muil (1) ·
Rohirrim Village (1) ·
Saruman’s Laboratory (1) ·
The Riddermark (1) ·
Uruk Camp (1) ·
Western Emyn Muil (1) ·
Westfold (1) ·
Wold of Rohan (1)
Battleground. Each companion and minion bearing a hand weapon is strength +2. (1) ·
Battleground. Shadow: Play Saruman from your discard pile; his twilight cost is -2. (1) ·
Battleground. Shadow: Play Saruman from your draw deck. (1) ·
Battleground. The fellowship archery total is +1. The minion archery total is -1. (1) ·
Battleground. The Shadow number of Fortress of Orthanc is +2 for each companion over 4. (1) ·
Battleground. While you can spot Aragorn, the Shadow number of Hornburg Courtyard is -2. (1) ·
Each time you play a companion here, you must discard 2 cards from hand. (1) ·
Each [DUNLAND] Man may not take wounds during the archery phase. (1) ·
Fellowship: Exert 2 unbound companions to play Legolas from your draw deck. (1) ·
Fellowship: Exert Aragorn twice to play a companion with the Aragorn signet from your draw deck. (1) ·
Fellowship: Play a companion with the Frodo signet to remove a burden. (1) ·
Forest. Fellowship: Play Treebeard from your draw deck. (1) ·
Forest. While you can spot an unbound Hobbit at Derndingle, the move limit is +1 for this turn. (1) ·
Plains. At the start of each fellowship phase, heal up to 3 wounds from companions. (1) ·
Plains. Battleground. Each time an Uruk-hai is played, that minion must exert. (1) ·
Plains. Battleground. The twilight cost of the first Uruk-hai played at Deep of Helm each turn is -3. (1) ·
Plains. Each time the Free Peoples player assigns a companion or ally to a skirmish, add (1). (1) ·
Plains. Fellowship: Exert 2 unbound companions to play Aragorn from your draw deck. (1) ·
Plains. Fellowship: Exert 2 unbound companions to play Gimli from your draw deck. (1) ·
Plains. Shadow: Spot 3 [ISENGARD] trackers to prevent the fellowship from moving again this turn. (1) ·
Plains. While you can spot a [ROHAN] mount at Horse-country, the move limit is +1 for this turn. (1) ·
Regroup: Spot your minion and remove (9) to make the fellowship move again this turn (if the move limit allows). (1) ·
Response: If your minion is about to take a wound, discard 2 cards from hand to prevent that wound. (1) ·
Sanctuary. Battleground. Each [ROHAN] ally may participate in archery fire and skirmishes at Great Hall. (1) ·
Sanctuary. Fellowship: Exert 3 companions with the Gandalf signet to play an unbound companion from your dead pile. (1) ·
Sanctuary. Fellowship: Play a possession to draw a card. (1) ·
Shadow: Remove 2 burdens to play a minion from your discard pile. (1) ·
Underground. Sanctuary. Maneuver: Remove (2) to make one of your Uruk-hai fierce until the regroup phase. (1) ·
Underground. The Free Peoples player wins the game only if the Ring-bearer survives until Shadow players reconcile. (1) ·
When the fellowship moves from East Wall of Rohan, add (2). (1) ·
When the Fellowship moves from Western Emyn Muil, each Ring-bound companion must exert. (1) ·
When the fellowship moves to Orthanc Library, each Shadow player may draw a card for each companion over 4. (1)
'''Battleground.''' '''Shadow:''' Play Saruman from your discard pile; his twilight cost is -2. (1) ·
'''Battleground.''' '''Shadow:''' Play Saruman from your draw deck. (1) ·
'''Battleground.''' Each companion and minion bearing a hand weapon is strength +2. (1) ·
'''Battleground.''' The fellowship archery total is +1. The minion archery total is ?-1. (1) ·
'''Battleground.''' The Shadow number of Fortress of Orthanc is +2 for each companion over 4. (1) ·
'''Battleground.''' While you can spot Aragorn, the Shadow number of Hornburg Courtyard is -2. (1) ·
'''Fellowship:''' Exert 2 unbound companions to play Legolas from your draw deck. (1) ·
'''Fellowship:''' Exert Aragorn twice to play a companion with the Aragorn signet from your draw deck. (1) ·
'''Fellowship:''' Play a companion with the Frodo signet to remove a burden. (1) ·
'''Forest.''' '''Fellowship:''' Play Treebeard from your draw deck. (1) ·
'''Forest.''' While you can spot an unbound Hobbit at Derndingle, the move limit is +1 for this turn. (1) ·
'''Plains.''' '''Battleground.''' Each time an Uruk-hai is played, that minion must exert. (1) ·
'''Plains.''' '''Battleground.''' The twilight cost of the first Uruk-hai played at Deep of Helm each turn is -3. (1) ·
'''Plains.''' '''Fellowship:''' Exert 2 unbound companions to play Aragorn from your draw deck. (1) ·
'''Plains.''' '''Fellowship:''' Exert 2 unbound companions to play Gimli from your draw deck. (1) ·
'''Plains.''' '''Shadow:''' Spot 3 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] trackers to prevent the fellowship from moving again this turn. (1) ·
'''Plains.''' At the start of each fellowship phase, heal up to 3 wounds from companions. (1) ·
'''Plains.''' Each time the Free Peoples player assigns a companion or ally to a skirmish, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Plains.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] mount at Horse-country, the move limit is +1 for this turn. (1) ·
'''Regroup:''' Spot your minion and remove [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make the fellowship move again this turn (if the move limit allows). (1) ·
'''Response:''' If your minion is about to take a wound, discard 2 cards from hand to prevent that wound. (1) ·
'''Sanctuary.''' '''Battleground.'''Each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally may participate in archery fire and skirmishes at Great Hall. (1) ·
'''Sanctuary.''' '''Fellowship:''' Exert 3 companions with the Gandalf signet to play an unbound companion from your dead pile. (1) ·
'''Sanctuary.''' '''Fellowship:''' Play a possession to draw a card. (1) ·
'''Shadow:''' Remove 2 burdens to play a minion from your discard pile. (1) ·
'''Underground.''' '''Sanctuary.''' '''Maneuver:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make one of your Uruk-hai '''fierce''' until the regroup phase. (1) ·
'''Underground.''' The Free Peoples player wins the game only if the Ring-bearer survives until Shadow players reconcile. (1) ·
Each time you play a companion here, you must discard 2 cards from hand. (1) ·
Each [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man may not take wounds during the archery phase. (1) ·
When the fellowship moves from East Wall of Rohan, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
When the Fellowship moves from Western Emyn Muil, each Ring-bound companion must exert. (1) ·
When the fellowship moves to Orthanc Library, each Shadow player may draw a card for each companion over 4. (1)
Showing below up to 32 results in range #1 to #32.
D
- Data:Caverns of Isengard (5U120)/Data
- Data:Caves of Aglarond (4U352)/Data
- Data:Deep of Helm (4U347)/Data
- Data:Deeping Wall (4U348)/Data
- Data:Derndingle (4U330)/Data
- Data:East Wall of Rohan (4U323)/Data
- Data:Eastemnet Downs (4U324)/Data
- Data:Eastemnet Gullies (4U325)/Data
- Data:Eastfold (4U331)/Data
- Data:Fangorn Forest (4U332)/Data
- Data:Fortress of Orthanc (4U360)/Data
- Data:Great Hall (4U353)/Data
- Data:Helm's Gate (4U349)/Data
- Data:Hornburg Armory (4U354)/Data
- Data:Hornburg Courtyard (4U350)/Data
- Data:Hornburg Parapet (4U351)/Data
- Data:Hornburg Wall (5U118)/Data
- Data:Horse-country (4U326)/Data
- Data:Meduseld (6U117)/Data
- Data:Orthanc Balcony (4U361)/Data
- Data:Orthanc Library (4U362)/Data
- Data:Palantir Chamber (4U363)/Data
- Data:Plains of Rohan (4U327)/Data
- Data:Plains of Rohan Camp (4U333)/Data
- Data:Rocks of Emyn Muil (6U115)/Data
- Data:Rohirrim Village (4U334)/Data
- Data:Saruman's Laboratory (6U120)/Data
- Data:The Riddermark (4U328)/Data
- Data:Uruk Camp (4U335)/Data
- Data:Western Emyn Muil (4U329)/Data
- Data:Westfold (6U116)/Data
- Data:Wold of Rohan (4U336)/Data