Drilldown: CardReleases
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- CardReleases (24728)
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At the start of the regroup phase, the Free Peoples player must add 3 threats or choose an opponent who may take control of a site. (1) ·
Plains. At the start of the maneuver phase, the Free Peoples player must discard his or her hand or add 2 burdens. (1) ·
Plains. If the Shadow has initiative, minions are not roaming. (1) ·
Plains. If the Shadow has initiative, the Shadow number of this site is +3. (1) ·
Shadow: If the Shadow has initiative, spot your minion to make the move limit for this turn -1. (1) ·
When the fellowship moves to this site, add 3 threats. When the fellowship moves from this site, remove 3 threats. (1) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (1)
'''Plains.''' At the start of the maneuver phase, the Free Peoples player must discard his or her hand or add 2 burdens. (1) ·
'''Plains.''' If the Shadow has initiative, minions are not roaming. (1) ·
'''Plains.''' If the Shadow has initiative, the Shadow number of this site is +3. (1) ·
'''Shadow:''' If the Shadow has initiative, spot your minion to make the move limit for this turn –1. (1) ·
At the start of the regroup phase, the Free Peoples player must add 3 threats or choose an opponent who may take control of a site. (1) ·
When the fellowship moves to this site, add 3 threats. When the fellowship moves from this site, remove 3 threats. (1) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (1)
Showing below up to 7 results in range #1 to #7.