Editing Uruk Rear Guard (4C191)
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{{NavBar|Lotr04191|The Two Towers Index|Uruk Pursuer (4C190)|Uruk Regular (4C192)}} | |||
= Strategy = | {{LegacyCardInfoBox | ||
| TLHHImage=LOTR04191 | |||
| WikiImage=LOTR04191 | |||
| SetNum=04 | |||
| CardNum=191 | |||
| SetName=The Two Towers | |||
| Side=Shadow | |||
| Culture=Isengard | |||
| Twilight=6 | |||
| FullCardType=Minion • Uruk-hai | |||
| Stat1Name=Strength | |||
| Stat1=12 | |||
| Stat2Name=Vitality | |||
| Stat2=4 | |||
| Stat3Name=Site Number | |||
| Stat3=5 | |||
| Stat4Name= | |||
| Stat4= | |||
| GameText=Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +1. | |||
| Lore=Promised a fair share of plunder, they defended against possible reinforcements. | |||
| Rarity=C | |||
| Notes= | |||
}} | |||
= General Strategy = | |||
Uruk Rear Guard is an exceptionally doughy uruk, and was a particularly interesting release because it was a common, which broke the trend of Fellowship Block (Where only rare uruks had more than 9 strength). Uruk Rear Guard is very expensive, particularly when considering his roaming cost, but he is powerful and difficult to destroy, making him an excellent choice to prevent double-moves. His ability is useful for assisting smaller uruks, and although it has only a marginal effect, he can perform it up to 3 times, and is usually safe to do so because of his high strength. Deep of Helm works particularly well with this expensive uruk, being a Battleground and making him (Or another uruk) cheaper. In Movie Block, the release of Suffered Much Loss allows the player to make every site a Battleground, which helps this uruk a lot. | Uruk Rear Guard is an exceptionally doughy uruk, and was a particularly interesting release because it was a common, which broke the trend of Fellowship Block (Where only rare uruks had more than 9 strength). Uruk Rear Guard is very expensive, particularly when considering his roaming cost, but he is powerful and difficult to destroy, making him an excellent choice to prevent double-moves. His ability is useful for assisting smaller uruks, and although it has only a marginal effect, he can perform it up to 3 times, and is usually safe to do so because of his high strength. Deep of Helm works particularly well with this expensive uruk, being a Battleground and making him (Or another uruk) cheaper. In Movie Block, the release of Suffered Much Loss allows the player to make every site a Battleground, which helps this uruk a lot. | ||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
=== Strong Versus... === | |||
* Archery | * Archery | ||
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* Weak to average strength companions | * Weak to average strength companions | ||
== Weak Versus... == | === Weak Versus... === | ||
* Eomer, Third Marshal of Riddermark | * Eomer, Third Marshal of Riddermark | ||
* Dwarves with many Damage bonuses | * Dwarves with many Damage bonuses |