Uruk-hai Guard (12R156)

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Uruk Zealot (12R155)
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Uruk-hai Troop (12R157)


Set: Black Rider
Kind: Shadow
Culture: Uruk-hai
Twilight: 4
Card Type: Minion • Uruk-hai
Strength: 11
Vitality: 2
Site Number: 5
Game Text: Damage +1. Assignment: Exert this minion and spot a companion to prevent the Free Peoples player from assigning that companion to this minion.
Lore: “‘Wolves and orcs were housed in Isengard, for Saruman was mustering a great force....'”
Rarity: R

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General Strategy

Uruk-hai Guard has the same advantages as its predecessor, Uruk Guard, but with even more bonuses. With the numerous vitality boosting cards in the [uruk-hai] culture (Spear of the White Hand, Isengard Siege Bow, Lurtz's Bow), Uruk-hai Guard can prevent assignment to multiple companions. It also has a higher strength value, which is indicative of the extra strength minions gained post set 10 to help cope with the increasingly powerful companions that were released from set 8 onwards (Durin III; Cirdan; Arwen, Staunch Defender etc.).

Strengths and Weaknesses

Strong Versus...

  • Decks that rely on a single fighter (Grimbeorn, Beorning Chieftain; Aragorn, Thorongil)
  • Can avoid skirmishing bearers of Followers
  • Companions that get bonuses for skirmishing (Jarnsmid, Barding Emissary; Bilbo, Aged Ring Bearer)

Weak Versus...

  • Decks with several strong fighters
  • Wounding decks