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| = Rulings = | | = Rulings = |
| Because the effect is not optional, the Free Peoples can choose to carry it out before the skirmish resolution (overwhelm or apply wounds to the losing character). Doing so may allow a player to exert the companion that will soon be killed by Toldea anyway and sidestep his text.
| | ''In this section'': |
| {{RulesQuote
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| |source=Action
| | * ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name'' |
| |text=Nearly everything that occurs during the game is some kind of action. Players perform actions to play cards, use special abilities, move their fellowships, reconcile, and so on.
| | * ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})'' |
| Every action is either optional or required. An optional action is defined as: an action that uses the word "may," an event, or a special ability. All other actions are required actions.
| | * ''Link to rules discussions on TLHH'' |
| If two or more required actions are occurring at the same time (for example, more than one "start of turn" action), the Free Peoples player decides in which order they occur.
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| }}
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| = Alternate Personas = | | = Alternate Personas = |