Editing Throne of Minas Tirith (17R36)

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The rest of [[Gondor Tokens]] plugs into this engine. One way is by just killing or discarding more minions in skirmishes without any help from Noble Leaders at all. {{Card|Anduril, Flame of the West}}, {{Card|Anduril, Sword that was Broken}}, and {{Card|Narsil, Forged by Telchar}} all have inherent [[Damage|Damage +1]], making it easier to kill minions when you win a skirmish. {{Card|Boromir, Bearer of Council}} always discards the opposing minion when he wins a skirmish. {{Card|Kings' Legacy}} and {{Card|Gondorian Blade}} let you spread Damage bonuses to your less kingly companions. And there's always the option of softening up minions with [[direct wounding]] or [[archery]].
The rest of [[Gondor Tokens]] plugs into this engine. One way is by just killing or discarding more minions in skirmishes without any help from Noble Leaders at all. {{Card|Anduril, Flame of the West}}, {{Card|Anduril, Sword that was Broken}}, and {{Card|Narsil, Forged by Telchar}} all have inherent [[Damage|Damage +1]], making it easier to kill minions when you win a skirmish. {{Card|Boromir, Bearer of Council}} always discards the opposing minion when he wins a skirmish. {{Card|Kings' Legacy}} and {{Card|Gondorian Blade}} let you spread Damage bonuses to your less kingly companions. And there's always the option of softening up minions with [[direct wounding]] or [[archery]].


You don't have to put those tokens on Noble Leaders, though. {{C|Gondor}} has many other strong [[culture token]] [[condition]]s, which can either benefit from being reinforced by the Throne or fuel the Throne's ability to discard possessions. {{Card|The Faithful Stone}} generates a pile of tokens inherently, and has a powerful ability to negate a minion for a site. {{Card|Storied Homestead}} can negate obnoxious abilities. {{Card|Houses of Healing}} is strong (if somewhat [[flood]]-prone) healing. {{Card|Heirs of Gondor}} is more strength for your armed companions. {{Card|Garrison of Osgiliath}} is a weaker alternative to Noble Leaders, and useful chiefly to work around the [[unique]] limitation.
You don't have to put those tokens on Noble Leaders, though. {{C|Gondor}} has many other strong [[culture token]] [[condition]]s, which can either benefit from being reinforced by the Throne or fuel the Throne's ability to discard possessions. {{Card|The Faithful Stone}} generates a pile of tokens inherently, and has a powerful ability to negate a minion for a site. {{Card|Storied Homestead}} can negate obnoxious abilities. {{Card|Heirs of Gondor}} is strong (if somewhat [[flood]]-prone) healing. {{Card|Garrison of Osgiliath}} is a weaker alternative to Noble Leaders, and useful chiefly to work around the [[unique]] limitation.


The Faithful Stone and Throne of Minas Tirith [[combo]] in particular is a strong [[Hate|counter]] to Shadow strategies that rely on [[possession]]s. Faithful Stone generates a lot of tokens, and the Throne can funnel them into wiping out Shadow possessions. Older decks like [[Corsairs]] and [[Dunland Site Control]] rely on their [[boats]] and {{Card|Hides}}, {{Card|Grond, Hammer of the Underworld}} and {{Card|Grond, Forged with Black Steel}} are both very obnoxious, {{C|Orc}} [[corruption]] decks want to trigger {{Card|Retribution}}, and {{C|Men}} often rely on possessions like {{Card|Pavise}} (but also have {{Card|Countless Companies}}).
The Faithful Stone and Throne of Minas Tirith [[combo]] in particular is a strong [[Hate|counter]] to Shadow strategies that rely on [[possession]]s. Faithful Stone generates a lot of tokens, and the Throne can funnel them into wiping out Shadow possessions. Older decks like [[Corsairs]] and [[Dunland Site Control]] rely on their [[boats]] and {{Card|Hides}}, {{Card|Grond, Hammer of the Underworld}} and {{Card|Grond, Forged with Black Steel}} are both very obnoxious, {{C|Orc}} [[corruption]] decks want to trigger {{Card|Retribution}}, and {{C|Men}} often rely on possessions like {{Card|Pavise}} (but also have {{Card|Countless Companies}}).
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