The Wraith Collection/Thumbs: Difference between revisions

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{{NavBar|The Wraith Collection Index|[[Main_Page]]|[[The Hunters Index]]|[[Rise of Saruman Index]]}}
{{NavBar|The Wraith Collection/Thumbs|[[Main_Page]]|[[The Hunters/Thumbs|The Hunters]]|[[Rise of Saruman/Thumbs|Rise of Saruman]]}}
{{SetTabs}}


Here you will find every card in the [[The Wraith Collection|Wraith Collection]] set.  Please see that page for additional information.


= Standard Cards =
= Standard Cards =


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Latest revision as of 09:37, 12 February 2022

The Hunters
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Rise of Saruman


Standard Cards[edit]

Portrait Card Name Culture Card Type Game Text
Barrow-wight Stalker (16R1) Ringwraith Minion • Wraith Enduring.

Each Wraith cannot take wounds (except during skirmishes).

Shadow: Remove a burden to play a Wraith. That minion’s twilight cost is –2.

Candle Corpses (16R2) Ringwraith Minion • Wraith Enduring.

Each time the Free Peoples player assigns this minion to a companion, you may spot another Wraith and remove to wound that companion.

Covetous Wisp (16R3) Ringwraith Minion • Wraith Enduring.

Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot another Wraith and remove to add a burden.

Dead Faces (16R4) Ringwraith Minion • Wraith Enduring.

Each time the Free Peoples player assigns this minion to a companion, you may spot another Wraith and remove to discard a condition.

Spirit of Dread (16R5) Ringwraith Minion • Wraith Enduring.

While you can spot another Wraith, wounds cannot be healed and burdens can not be removed (except by Wraiths).

Skrimish: Exert Spirit of Dread to make another Wraith strength +1.

Undead of Angmar (16R6) Ringwraith Minion • Wraith Enduring.

While you can spot another Wraith, each wounded companion is resistance –2.

Shadow: Exert Undead of Angmar twice to play a Wraith from your draw deck, then reshuffle. ​