The Misadventure of Mr. Underhill (1R129)

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Lurtz's Battle Cry (1R128)
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No Ordinary Storm (1U130)


Set: Fellowship of the Ring
Kind: Shadow
Culture: Isengard
Twilight: 2
Card Type: Condition
Game Text: To play, exert an Uruk-hai. Plays to your support area. The twilight cost of each companion played to a site which is not a sanctuary is +2.
Lore: “‘You're drawing far too much attention to yourself... Mr. Underhill.'”
Rarity: R




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General Strategy

The loose antithesis of The Nine Walkers, The Misadventure of Mr. Underhill is a high-cost condition (at an exertion and [2] twilight) that pays few dividends.

Strengths and Weaknesses

Strong Versus...

  • "Bouncing" Hobbits like Pippin, Woolly-Footed Rascal, Pippin, WoBaS or Merry, Learned Guide

Weak Versus...

  • Hand Clog
  • Condition Discarding

Rules and Clarifications

  • Naturally, this card stacks with site conditions such as Ered Nimrais for a potential +5 companion.