Faramir's Company (18C49)
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Back to Treachery & Deceit Index
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For Gondor! (18C51)
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Set:
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Treachery & Deceit
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Kind:
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Free Peoples
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Culture:
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Gondor
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Twilight:
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3
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Card Type:
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Condition • Support Area
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Game Text:
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Tale. Each time a non-[WRAITH] minion is played, you may spot a Man to put a [GONDOR] token here. Maneuver: Remove 3 [GONDOR] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove (2) to prevent this.
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Lore:
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Each turn was guarded by Púkel-men stones with their huge, clumsy arms folded across their round bellies.
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Rarity:
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R
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Notes:
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Game text is an erratum.
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General Strategy
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Strengths and Weaknesses
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