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Each site in [[Fellowship Block]], [[Towers Block]], and [[King Block]]{{--}}sets one through ten{{--}}has a fixed site number, located in the top left of the card when examined lengthways, superimposed on a compass rose. Sites in Towers Block and King Block (4-10) also have a block symbol above that: the Tower of Isengard ({{Block|tower}}) for Towers Block, and a stylized crown of Gondor ({{Block|king}}) for King Block. These [[Block|blocks]] (and [[format]]s based on these blocks, such as [[Towers Standard]] and [[Movie Block]]) have a fixed site path, where each site card can only appear at a single particular site number and each player has an [[adventure deck]] consisting of nine consecutively-numbered sites, all of which come from the most recent block of sets in the particular [[format]]. (You cannot play a Fellowship Block site like {{Card|Weathertop}} in a [[Towers Block]] or [[Towers Standard]] deck, for example.) If you [[Site Manipulation|replace a site]] using a card like {{Card|Ulaire Nelya, Lieutenant of Morgul}}, it has to be with a site of the exact same number. There are (usually) multiple options for each site number, but you can never begin your journey in {{Card|Dagorlad}}, the plains in the northwest of Mordor, or end your journey in {{Card|Bag End}}.
Each site in [[Fellowship Block]], [[Towers Block]], and [[King Block]]{{--}}sets one through ten{{--}}has a fixed site number, located in the top left of the card when examined lengthways, superimposed on a compass rose. Sites in Towers Block and King Block (4-10) also have a block symbol above that: the Tower of Isengard ({{Block|tower}}) for Towers Block, and a stylized crown of Gondor ({{Block|king}}) for King Block. These [[Block|blocks]] (and [[format]]s based on these blocks, such as [[Towers Standard]] and [[Movie Block]]) have a fixed site path, where each site card can only appear at a single particular site number and each player has an [[adventure deck]] consisting of nine consecutively-numbered sites, all of which come from the most recent block of sets in the particular [[format]]. (You cannot play a Fellowship Block site like {{Card|Weathertop}} in a [[Towers Block]] or [[Towers Standard]] deck, for example.) If you [[Site Manipulation|replace a site]] using a card like {{Card|Ulaire Nelya, Lieutenant of Morgul}}, it has to be with a site of the exact same number. There are (usually) multiple options for each site number, but you can never begin your journey in {{Card|Dagorlad}}, the plains in the northwest of Mordor, or end your journey in {{Card|Bag End}}.


Starting with [[Shadows]], sites in sets 11-19 have a black, unnumbered compass in the top left instead. Sites in Shadows can be played in any order, and are only assigned a site number once they're in play. This allows for greater flexibility and wider options in deck building, but it can lead to absurd results like traveling from {{Card|Mount Doom}} to the {{Card|Streets of Bree}} to {{Card|Imladris}}, Elrond's home, all in one turn. Under these rules, when you replace a site using a card like {{Card|Ulaire Nelya, Third of the Nine Riders}}, you can choose any site from your adventure deck, and the new site is assigned the same number as the one replaced. Under these rules, the site path is broken up into [[Region|regions]] consisting of three sites each: 1-3 is region 1, 4-6 is region 2, and 7-9 is region 3.
Starting with [[Shadows]], sites in sets 11-19 have a black, unnumbered compass in the top left instead. Sites in Shadows can be played in any order, and are only assigned a site number once they're in play. This allows for greater flexibility and wider options in deck building, but it can lead to absurd results like traveling from {{Card|Mount Doom}} to {{Card|Bag End}} to {{Card|Imladris}}, Elrond's home, all in one turn. Under these rules, when you replace a site using a card like {{Card|Ulaire Nelya, Third of the Nine Riders}}, you can choose any site from your adventure deck, and the new site is assigned the same number as the one replaced. Under these rules, the site path is broken up into [[Region|regions]] consisting of three sites each: 1-3 is region 1, 4-6 is region 2, and 7-9 is region 3.


''For a comprehensive list of sites by block arranged in order of site number, see [[site]].''
''For a comprehensive list of sites by block arranged in order of site number, see [[site]].''
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