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Site 2 goes the other way, punishing a Free Peoples player who loses [[initiative]] by playing too many cards on their first turn. The punishment varies depending on the site: two options make it easier to play minions (and are more or less interchangeable), while one simply [[stop]]s the Free Peoples player as long as the Shadow player plays at least one minion. Again, these sites are mostly interchangeable depending on taste.
Site 2 goes the other way, punishing a Free Peoples player who loses [[initiative]] by playing too many cards on their first turn. The punishment varies depending on the site: two options make it easier to play minions (and are more or less interchangeable), while one simply [[stop]]s the Free Peoples player as long as the Shadow player plays at least one minion. Again, these sites are mostly interchangeable depending on taste.


Site 3 helps Free Peoples decks set up in exchange for [[threat]]s. {{Card|Hall of the Kings}} is the generically most-useful site: it's useful to any Free Peoples deck that isn't already running up against the [[Rule of 4]] that turn. The others are more situational. {{Card|The Dimholt}} is only useful to [[Gondor Wraiths]]. {{Card|Base of Mindolluin}} is very important to [[Gondor Knights]] (usually to grab {{Card|Sixth Level}}), and largely useless for most other decks. {{Card|Beacon of Minas Tirith}} is useful to decks that want to exert a character to set up, such as decks running {{Card|Denethor, Lord of Minas Tirith}}. {{Card|Tower of Ecthelion}} is the odd one out, since few decks in this format want to triple move from site 3 to site 6, but it's occasionally played ''because'' it's unlikely that it will ever benefit the opponent's Free Peoples deck. These sites mean that most Free Peoples decks will set some threats unless they make a conscious decision not to, and setting a threat or two in the first turn or two (perhaps with {{Card|Captured by the Ring}} or {{Card|Rallying Call}}) can slow down your opponent's Free Peoples development somewhat.
Site 3 helps Free Peoples decks set up in exchange for [[threat]]s. {{Card|Hall of the Kings}} is the generically most-useful site: it's useful to any Free Peoples deck that isn't already running up against the [[Rule of 4]] that turn. The others are more situational. {{Card|The Dimholt}} is only useful to [[Gondor Wraiths]]. {{Card|Base of Mindolluin}} is very important to [[Gondor Knights]] (usually to grab {{Card|Sixth Level}}), and largely useless for most other decks. {{Card|Beacon of Minas Tirith}} is useful to decks that want to exert a character to set up; generally this applies to decks running {{Card|Denethor, Lord of Minas Tirith}}. {{Card|Tower of Ecthelion}} is the odd one out, since few decks in this format want to triple from site 3 to site 6, but it's occasionally played ''because'' it's unlikely that it will ever benefit the opponent's Free Peoples deck. These sites mean that most Free Peoples decks will set some threats unless they make a conscious decision not to, and setting a threat or two in the first turn or two (perhaps with {{Card|Captured by the Ring}} or {{Card|Rallying Call}}) can slow down your opponent's Free Peoples development somewhat.


Site 4 allows the Shadow player to convert any random [[burden]]s (such as from a starting [[bid]] or {{Card|The Binding Ring}}) into some sort of benefit. <!--Anduin Banks-->{{Card|7U341}} is the most generically useful to the Shadow player, although {{Card|Pelennor Prairie}} is almost as easy to use and can discard [[condition]]s that are protected by a card like {{Card|Pippin, Friend to Frodo}}. {{Card|City of the Dead}} can grab powerful [[Enduring]] minions that are popular in this format, like {{Card|Ulaire Enquea, Thrall of the One}}, {{Card|Shelob, Her Ladyship}}, or {{Card|Orc Slaughterer}}, albeit at a high cost. {{Card|Osgiliath Fallen}} and {{Card|Pelennor Plain}} are hard for the Shadow player to use at all, but sometimes they're used specifically because of that.
Site 4 allows the Shadow player to convert any random [[burden]]s (such as from a starting [[bid]] or {{Card|The Binding Ring}}) into some sort of benefit. <!--Anduin Banks-->{{Card|7U341}} is the most generically useful to the Shadow player, although {{Card|Pelennor Prairie}} is almost as easy to use and can discard [[condition]]s that are protected by a card like {{Card|Pippin, Friend to Frodo}}. {{Card|City of the Dead}} can grab powerful [[Enduring]] minions that are popular in this format, like {{Card|Ulaire Enquea, Thrall of the One}}, {{Card|Shelob, Her Ladyship}}, or {{Card|Orc Slaughterer}}, albeit at a high cost. {{Card|Osgiliath Fallen}} and {{Card|Pelennor Plain}} are hard for the Shadow player to use at all, but sometimes they're used specifically because of that.
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