Editing Shelob, Eater of Light (8R25)

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{{QueryCardCategories|8R25}}</noinclude>
{{QueryCardCategories|8R25}}</noinclude>
= Strategy =
= Strategy =
'''Shelob, Eater of Light''' is the second-most popular version of [[Shelob]], even if it is a distant second behind {{Card|Shelob, Her Ladyship}}. She's best used in one of two ways. Eater of Light can be useful as a one-of to [[download]] {{Card|Web}} for deck focused more on [[Gollum]] and Her Ladyship, such as [[Ninja Gollum]]. Alternately, she can serve as the centerpiece of her own deck, where you play Eater of Light, multiple copies of Web, a copy or two of {{Card|Larder}}, and [[orc]] [[minion]]s that you can [[stack]] up on the Webs to increase her strength. In both cases, she's mainly used in [[Movie Block]]/[[King Block]] play, since she's left behind by a combination of other cards that serve her main purpose or simple [[power creep]] in later sets.
Shelob, Eater of Light is the second-most popular version of [[Shelob]], even if it is a distant second behind {{Card|Shelob, Her Ladyship}}. She's best used in one of two ways. Eater of Light can be useful as a one-of to [[download]] {{Card|Web}} for deck focused more on [[Gollum]] and Her Ladyship, such as [[Ninja Gollum]]. Alternately, she can serve as the centerpiece of her own deck, where you play Eater of Light, multiple copies of Web, a copy or two of {{Card|Larder}}, and [[orc]] [[minion]]s that you can [[stack]] up on the Webs to increase her strength. In both cases, she's mainly used in [[Movie Block]]/[[King Block]] play, since she's left behind by a combination of other cards that serve her main purpose or simple [[power creep]] in later sets.


Eater of Light just isn't very impressive on base rate. While eight [[vitality]] is exceptionally high and great for soaking [[archery]] or [[direct wounding]], it's usually overkill for most cases. If you're not taking advantage of her game text, her base strength is just not high enough for the 6-8 twilight she costs. Any strong combatant with a [[hand weapon]] can win skirmishes against her, and some, like {{Card|Aragorn, Elessar Telcontar}}, {{Card|Gil-Galad, Elven High King}}, and many [[ent]]s like {{Card|Ent Horde}}, don't even need that. She doesn't even have the impact of a minion like {{Card|Lurtz, Servant of Isengard}} or {{Card|Ulaire Attea, Keeper of Dol Guldur}} let alone King Block juggernauts like {{Card|The Witch-King, Morgul King}}, {{Card|Orc Archer Troop}}, or {{Card|Castamir of Umbar}}. Plus, because those other, more-dangerous juggernaut minions exist in the [[meta]], good Free Peoples decks have a gameplan to deal with single dangerous minions played over and over. So how do you get [[Value|value]] from her?
Eater of Light just isn't very impressive on base rate. While eight [[vitality]] is exceptionally high and great for soaking [[archery]] or [[direct wounding]], it's usually overkill for most cases. If you're not taking advantage of her game text, her base strength is just not high enough for the 6-8 twilight she costs. Any strong combatant with a [[hand weapon]] can win skirmishes against her, and some, like {{Card|Aragorn, Elessar Telcontar}}, {{Card|Gil-Galad, Elven High King}}, and many [[ent]]s like {{Card|Ent Horde}}, don't even need that. She doesn't even have the impact of a minion like {{Card|Lurtz, Servant of Isengard}} or {{Card|Ulaire Attea, Keeper of Dol Guldur}} let alone King Block juggernauts like {{Card|The Witch-King, Morgul King}}, {{Card|Orc Archer Troop}}, or {{Card|Castamir of Umbar}}. Plus, because those other, more-dangerous juggernaut minions exist in the [[meta]], good Free Peoples decks have a gameplan to deal with single dangerous minions played over and over. So how do you get [[Value|value]] from her?
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