Editing Sauron Initiative
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{{Card|Besieging Pike}} and {{Card|Orc Seeker}} also benefit from initiative and are occasionally played with these other cards, but the pike is generally less useful than another minion or a support [[condition]], and Orc Seeker is very similar to the stronger and more-reliable {{Card|Grishnakh, Orc Captain}}. | {{Card|Besieging Pike}} and {{Card|Orc Seeker}} also benefit from initiative and are occasionally played with these other cards, but the pike is generally less useful than another minion or a support [[condition]], and Orc Seeker is very similar to the stronger and more-reliable {{Card|Grishnakh, Orc Captain}}. | ||
This is only half a deck because you still need to seize [[initiative]] somehow to activate these minions' gametext. The most popular ways to do so are {{Card|Mordor Fighter}} (although you'll also need to add [[threat]]s somehow), or a [[discard]]-focused strategy with cards like {{Card|Orc Inquisitor}}, {{Card|Tower of Barad-dur}}, and {{Card|Desperate Defense of the Ring}}. You can also use {{Card|Some Secret Art of Flame}}, usually in conjunction with cheap [[condition]]s with no | This is only half a deck because you still need to seize [[initiative]] somehow to activate these minions' gametext. The most popular ways to do so are {{Card|Mordor Fighter}} (although you'll also need to add [[threat]]s somehow), or a [[discard]]-focused strategy with cards like {{Card|Orc Inquisitor}}, {{Card|Tower of Barad-dur}}, and {{Card|Desperate Defense of the Ring}}. You can also use {{Card|Some Secret Art of Flame}}, usually in conjunction with cheap [[condition]]s with no spotting requirement like {{Card|Orc Banner}}, or initiative tools from some other culture, like {{Card|Raider}} [[boat]]s. | ||
These cards hook into other decks very cleanly, since they're relatively efficient and have little [[cultural enforcement]] other than needing initiative. The minions are mostly [[tracker]]s with decent [[vitality]], so they fit into [[Sauron Grind]]. Discard decks naturally seize initiative, so they fit into [[Sauron Discard]]. The need to set up threats for | These cards hook into other decks very cleanly, since they're relatively efficient and have little [[cultural enforcement]] other than needing initiative. The minions are mostly [[tracker]]s with decent [[vitality]], so they fit into [[Sauron Grind]]. Discard decks naturally seize initiative, so they fit into [[Sauron Discard]]. The need to set up threats for Mordor Fighter might naturally lead you into using some of the minions from [[Sauron Threats]]. | ||
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{{Gameplay Table}} | {{Gameplay Table}} |