Editing Moria Culture
From LOTR-TCG Wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{CultureIcon|Moria}} '''Moria''' is the abandoned dwarven underground city of Khazad-dûm, now dominated by stunted [[Orc|goblin]]s and [[Balrog|a nameless fear]]. In this game, it is a [[Shadow Alignment|Shadow]] [[culture]] that focuses on [[swarming]] the opponent with many small [[orc]] minions, plus the occasional larger minion that dwells in Moria, such as the {{Card|Cave Troll of Moria, Scourge of the Black Pit}}, {{Card|Watcher in the Water, Keeper of Westgate}} and its [[tentacle]]s, and the [[Balrog]]. {{C|Moria}} was one of the first [[culture]]s introduced to this game, and unlike most of the original cultures, it's always been focused tightly on one strategy: using the faction's [[Hand Extension|hand extension]] and [[Recursion|recursion]] tools to set up an engine to play many more minions than you'd otherwise be able to play at once. | {{CultureIcon|Moria}} '''Moria''' is the abandoned dwarven underground city of Khazad-dûm, now dominated by stunted [[Orc|goblin]]s and [[Balrog|a nameless fear]]. In this game, it is a [[Shadow Alignment|Shadow]] [[culture]] that focuses on [[swarming]] the opponent with many small [[orc]] minions, plus the occasional larger minion that dwells in Moria, such as the {{Card|Cave Troll of Moria, Scourge of the Black Pit}}, {{Card|Watcher in the Water, Keeper of Westgate}} and its [[tentacle]]s, and the [[Balrog]]. {{C|Moria}} was one of the first [[culture]]s introduced to this game, and unlike most of the original cultures, it's always been focused tightly on one strategy: using the faction's [[Hand Extension|hand extension]] and [[Recursion|recursion]] tools to set up an [[Engine|engine]] to play many more minions than you'd otherwise be able to play at once. | ||
Part of why {{C|Moria}} is so tightly focused is because the bulk of the culture's cards came out in [[Fellowship Block]]. Only a handful of new cards came out for the culture after that, most of them focused on the [[Balrog]]. The [[Shadows]] set basically retired {{C|Moria}} as part of its culture reorganization, merging most of it into {{C|Orc}} culture. The only {{C|Moria}} cards in the post-Shadows sets are the Balrog and cards to support the Balrog, as well as the {{Card|Watcher in the Water, Many-Tentacled Creature}} and its various [[tentacle]]s. In those later sets, the teeming goblins of Moria are [[Lurker]]s, and they and the {{Card|Cave Troll of Moria, Savage Menace}} are part of the {{C|Orc}} culture. | Part of why {{C|Moria}} is so tightly focused is because the bulk of the culture's cards came out in [[Fellowship Block]]. Only a handful of new cards came out for the culture after that, most of them focused on the [[Balrog]]. The [[Shadows]] set basically retired {{C|Moria}} as part of its culture reorganization, merging most of it into {{C|Orc}} culture. The only {{C|Moria}} cards in the post-Shadows sets are the Balrog and cards to support the Balrog, as well as the {{Card|Watcher in the Water, Many-Tentacled Creature}} and its various [[tentacle]]s. In those later sets, the teeming goblins of Moria are [[Lurker]]s, and they and the {{Card|Cave Troll of Moria, Savage Menace}} are part of the {{C|Orc}} culture. |