Mordor's Strength (1C255)

From LOTR-TCG Wiki
Revision as of 11:05, 23 August 2020 by imported>IstariBot (IstariBot mass importing articles from the old DokuWiki instance.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


Mordor Enraged (1R254)
Back to Fellowship of the Ring Index
Morgul Hunter (1R256)


Set: Fellowship of the Ring
Kind: Shadow
Culture: Sauron
Twilight: 1
Card Type: Event
Game Text: Skirmish: Exert a [SAURON] Orc to wound a character he is skirmishing.
Lore: “‘It should have ended that day, but evil was allowed to endure.'”
Rarity: C




The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.


General Strategy

The skirmish phase version of Hate, Mordor's Strength can be an unpleasant surprise for the Free Peoples player. With the exert-to-!wound effect, Mordor's Strength can allow for even a weaker minion to wound a character in its skirmish. Mordor's Strength is less popular than maneuver event Hate, as it can be avoided entirely by wounding actions before the Shadow player's first action. Additionally, minions such as Orc Soldier, Orc Scouting Band, Orc Hunters, and Orc War Band effectively contain this skirmish event's game text.

Even still, with a high-vitality minion, a well-timed Mordor's Strength can cripple a Free Peoples player in a deck with plenty of wounding support.

Strengths and Weaknesses

Strong Versus...

  • Powerful with enduring minions
  • Exhausted characters

Weak Versus...

  • Susceptible to hand clog
  • Armor, and other wound prevention
  • Pre-!skirmish wounding
  • [Rohan] mounts and Shadowfax