Editing Gondorian Captain (7C96)
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{{NavBar|Lotr07096|Return of the King Index|Gondor Still Stands (7R95)|Gondorian Merchant (7R97)}} | |||
= Strategy = | {{LegacyCardInfoBox | ||
| TLHHImage=LOTR07096 | |||
| WikiImage=LOTR07096 | |||
| SetNum=07 | |||
| CardNum=096 | |||
| SetName=Return of the King | |||
| Side=Free Peoples | |||
| Culture=Gondor | |||
| Twilight=2 | |||
| FullCardType=Companion • Man | |||
| Stat1Name=Strength | |||
| Stat1=6 | |||
| Stat2Name=Vitality | |||
| Stat2=3 | |||
| Stat3Name= | |||
| Stat3= | |||
| Stat4Name= | |||
| Stat4= | |||
| GameText=Knight. Fellowship: Discard a fortification to remove a threat. | |||
| Lore= | |||
| Rarity=C | |||
| Notes=Lists: MXL | |||
}} | |||
= General Strategy = | |||
A cheap filler unit that is only remembered for a broken combo. While Gondorian Captain was fine when it came out, three sets later Base of Mindolluin was released which produced an infinite loop: use the Captain to discard a fortification, remove a threat, then use Base of Mindolluin to add a threat to play a fortification from the draw deck, then use Captain to get rid of it, ad nauseum. So long as the player went second and allowed their opponent to move to site 3 first, upon arrival this broken combo could be used to filter the entire Free Peoples side out of your deck, assuming you filled it with nothing but fortifications, thus allowing five full hands of Shadow cards. | A cheap filler unit that is only remembered for a broken combo. While Gondorian Captain was fine when it came out, three sets later Base of Mindolluin was released which produced an infinite loop: use the Captain to discard a fortification, remove a threat, then use Base of Mindolluin to add a threat to play a fortification from the draw deck, then use Captain to get rid of it, ad nauseum. So long as the player went second and allowed their opponent to move to site 3 first, upon arrival this broken combo could be used to filter the entire Free Peoples side out of your deck, assuming you filled it with nothing but fortifications, thus allowing five full hands of Shadow cards. | ||
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= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
* | === Strong Versus... === | ||
* Add cards and explanations here. | |||
=== Weak Versus... === | |||
* Add cards and explanations here. | |||
= Example Decks = | |||
* Decklists or links to decks that use this card. | |||
= Rules and Clarifications = | |||
* Clarify existing rules if needed. | |||
* Link to rules discussions on TLHH. | |||
= Extra Information = | |||
* Add other information regarding printing, rarity, trivia, etc. | |||
* | |||