Goblin Marksman (1C176)

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Goblin Domain (1R175)
Back to Fellowship of the Ring Index
Goblin Patrol Troop (1C177)


Set: Fellowship of the Ring
Kind: Shadow
Culture: Moria
Twilight: 3
Card Type: Minion • Orc
Strength: 7
Vitality: 1
Site Number: 4
Game Text: Archer.
Lore: “Arrows fell among them. One struck Frodo and sprang back. Another pierced Gandalf's hat and stuck there like a black feather.”
Rarity: C
Notes: Italic text within parentheses is descriptive only, and has no added gameplay effect.
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General Strategy

A generic and simple Orc, Goblin Marksman is a [3] twilight archer minion. A natural fit in a [Moria] archery deck, Goblin Marksman lacks the vitality and additional game text found on future [3] twilight archer minions (Uruk Crossbowman, Southron Archer, or Southron Bowman) in exchange for a base 7 strength, uncommonly high for a [Moria] Orc. This can be boosted further by the presence of Archer Commander, making Goblin Marksman quite a strong orc if he bears a hand weapon as well.

The similar Goblin Bowman (!strength 4, twilight cost [2]) was released in the Mines of Moria expansion, alongside other Moria archers (Archer Commander, Moria Archery Troop).

Comparing Goblin Marksman to post-Shadows cards like Archer of Harad or Southron Murderer is a good example of the "power creep" in later sets.

Strengths and Weaknesses

Strong Versus...

  • Small Fellowships
  • Weak-to-average strength companions

Weak Versus...

  • Mithril-Coat, Shield possessions, and other archery-reducing Free Peoples cards
  • Directed pre-skirmish wounding