Editing Exhausted
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An '''exhausted''' [[character]] is any character that only has one [[vitality]] remaining. Such a character can't [[exert]]. Exertions place a [[wound]] token, but no character can be exhausted to death. Only an effect that [[wound]]s a character can inflict the last wound on a character. You cannot exert an exhausted character to pay a [[Cost|cost]], and other effects that exert or exhaust that character do nothing. | An '''exhausted''' [[character]] is any character that only has one [[vitality]] remaining. Such a character can't [[exert]]. Exertions place a [[wound]] token, but no character can be exhausted to death. Only an effect that [[wound]]s a character can inflict the last wound on a character. You cannot exert an exhausted character to pay a [[Cost|cost]], and other effects that exert or exhaust that character do nothing. | ||
Here's an example in practice. Let's say {{Card|Orc Ambusher}} has a wound on it. The [[Shadow Alignment|Shadow player]] cannot use it to pay the required exertion [[Cost|cost]] of {{Card|Hate}}, because the Ambusher can't exert. If the [[Free Peoples]] player [[Assignment Phase|assigns]] Éowyn [[Bear|bearing]] {{Card|Brego}} to [[skirmish]] the Orc Ambusher, Brego's text that says "each minion skirmishing bearer must exert" does nothing, because the Orc Ambusher cannot be exerted. Likewise, while {{Card|Smeagol, Always Helps}} could use his assignment ability to assign himself to the Orc Ambusher, exhausting a character that is already exhausted does nothing. | |||
All of the above examples would work the same way with a minion that has only one vitality at base, even if that character has no wounds on it. {{Card|Goblin Runner}}, for example, is always exhausted. | All of the above examples would work the same way with a minion that has only one vitality at base, even if that character has no wounds on it. {{Card|Goblin Runner}}, for example, is always exhausted. | ||
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