Editing Dunland Culture
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==Subcultures / Strategies== | ==Subcultures / Strategies== | ||
Made up of just 51 cards, Dunland minions are known for their low vitality, high strength, and powerful triggers after winning skirmishes. Most decks include {{Card|Hides}}, {{Card|War Club}}, and {{Card|Saruman, Rabble-rouser}} given their utility, while other cards generally fit into one of these broad camps (with a fair amount of overlap). | Made up of just 51 cards, Dunland minions are known for their low vitality, high strength, and powerful triggers after winning skirmishes. Most decks include {{Card|Hides}}, {{Card|War Club}}}, and {{Card|Saruman, Rabble-rouser}} given their utility, while other cards generally fit into one of these broad camps (with a fair amount of overlap). | ||
===Site Control Beatdown=== | ===Site Control Beatdown=== |