Data:Shelob, Menace (18R34)/Data: Difference between revisions

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{{NavBar|18R34|[[Treachery & Deceit Index]]|[[Set Up (18U33)/Data|Set Up (18U33)]]|[[Sting of Shelob (18R35)/Data|Sting of Shelob (18R35)]]}}
{{NavBar|18R34|[[Treachery & Deceit Index]]|[[Set Up (18U33)/Data|Set Up (18U33)]]|[[Sting of Shelob (18R35)/Data|Sting of Shelob (18R35)]]}}
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{{CardTabs|Gollum}}

Revision as of 08:31, 13 October 2021

 

Set Up (18U33)
Back to Treachery & Deceit Index
Sting of Shelob (18R35)

This page defines the card data as used on the main Data:Shelob, Menace (18R34) article. Only edit the information on this page if there is an obvious typo or if you otherwise know what you're doing.


IDLOTR-EN18S034.0
ReprintBaseIDLOTR-EN18S034.0
TitleShelob
SubtitleMenace
Set Number18
SubsetS
SetOrder34
RarityR
Card Number34
Revision0
CollInfo18R34
GEMP_ID18_34
LOTRO Hex ID62 8A 2A 11
LOTRO Image #18_034
TLHH Image #LOTR18034
mLOTRO_ID
CultureGollum
SideShadow
Card TypeMinion
Was Physically PrintedTrue
Is An Actual Playable CardTrue
SearchTerms
Notes



IDLOTR-EN18S034.0
Base Card IDLOTR-EN18S034.0
SubsetS
Revision0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-EN18S034.0_card.jpg
Portrait Filename
LOTR-EN18S034.0_portrait.jpg
Language CodeEN
IsPhysicalTrue
IsPlayableTrue
CollInfo
Is Uniqueno
TitleShelob
SubtitleMenace
SubtypesSpider
Twilight Cost6
Strength8
Strength Modifier
Vitality8
Vitality Modifier
Site Number8
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game TextFierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn.
Tagged Game Text<keyword>Fierce.</keyword> Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and <keyword>fierce</keyword> until the end of turn.
Formatted Game TextFierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn.
Lore
Promo Text
Notes