Data:Madril, Defender of Osgiliath (15R64)/Data: Difference between revisions
From LOTR-TCG Wiki
(Fixing an incorrect "True" to "yes") |
No edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 46: | Line 46: | ||
|IsPlayable=yes | |IsPlayable=yes | ||
|CollInfo=15R64 | |CollInfo=15R64 | ||
|IsUnique=yes | |||
|Title=Madril | |Title=Madril | ||
|Subtitle=Defender of Osgiliath | |Subtitle=Defender of Osgiliath | ||
Line 54: | Line 55: | ||
|Resistance=6 | |Resistance=6 | ||
|GameText=Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. | |GameText=Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. | ||
|TaggedGameText=<keyword>Ranger. Hunter 1.</keyword><br>While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2.<br>At the start of the | |TaggedGameText=<keyword>Ranger. Hunter 1.</keyword><br>While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2.<br>At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. | ||
|FormattedGameText='''Ranger. Hunter 1.''' | |FormattedGameText='''Ranger. Hunter 1.''' | ||
While you can spot 2 {{CI|gondor}} rangers, Madril is twilight cost –2. | While you can spot 2 {{CI|gondor}} rangers, Madril is twilight cost –2. | ||
At the start of the | At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. | ||
|Lore=“‘For that is the ruin of Osgiliath...'” | |Lore=“‘For that is the ruin of Osgiliath...'” | ||
|PromoText= | |PromoText= | ||
|Notes= | |Notes= | ||
}} | }} | ||
{{Errata | |||
|ID=LOTR-EN15E064.1 | |||
|BaseCardID=LOTR-EN15S064.0 | |||
|Subset=E | |||
|Revision=1 | |||
|ReleaseDate=2021-04-30 | |||
|ReleaseNotes=Madril basically guarantees that everyone is roaming so long as there's enough threats on the table, and if everyone's roaming then Ithilien rangers have enough tools to discard those minions or otherwise deal with them, ensuring the threats never actually threaten. Thus Madril's ability is capped to an effect of +1. | |||
|ImageFilename=LOTR-EN15E064.1_card.jpg | |||
|IsPhysical=no | |||
|IsPlayable=yes | |||
|GameText=Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase. | |||
|TaggedGameText=<keyword>Ranger. Hunter 1.</keyword><br>While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2.<br>At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase. | |||
|FormattedGameText='''Ranger. Hunter 1.''' | |||
While you can spot 2 {{CI|gondor}} rangers, Madril is twilight cost –2. | |||
At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase. | |||
|Notes='''Decipher Notes''': ''Not found''. | |||
}} | |||
{{Errata | |||
|ID=LOTR-EN15S064.2 | |||
|BaseCardID=LOTR-EN15S064.0 | |||
|Subset=S | |||
|Revision=2 | |||
|ReleaseDate=2022-08-19 | |||
|ReleaseNotes=The errata for Madril combined with Ithilien Blade was a bit too much, so Madril's is altered to at least permit you to potentially push a single minion into roaming territory. | |||
|ImageFilename=LOTR-EN15E064.2_card.jpg | |||
|IsPhysical=no | |||
|IsPlayable=yes | |||
|FormattedGameText='''Ranger. Hunter 1.''' | |||
While you can spot 2 {{CI|gondor}} rangers, Madril is twilight cost –2. | |||
At the start of the Maneuver phase, for each threat you can spot, make a minion's site number +1 until the start of the regroup phase. | |||
|Notes= | |||
}} | |||
[[Category: Data Pages]] |
Latest revision as of 04:55, 12 June 2023
Mablung, Ranger of Ithilien (15U63) | Back to The Hunters Index |
No Quicker Path (15C65) |
This page defines the card data as used on the main Data:Madril, Defender of Osgiliath (15R64) article. Only edit the information on this page if there is an obvious typo or if you otherwise know what you're doing.
ID | LOTR-EN15S064.0 |
---|---|
ReprintBaseID | LOTR-EN15S064.0 |
Title | Madril |
Subtitle | Defender of Osgiliath |
Set Number | 15 |
Subset | S |
SetOrder | 67 |
Rarity | R |
Card Number | 64 |
Revision | 0 |
CollInfo | 15R64 |
GEMP_ID | 15_64 |
LOTRO Hex ID | 60 20 4E 0E |
LOTRO Image # | 15_064 |
TLHH Image # | LOTR15064 |
mLOTRO_ID | |
Culture | Gondor |
Side | Free Peoples |
Card Type | Companion |
Was Physically Printed | yes |
Is An Actual Playable Card | yes |
SearchTerms | |
Notes | Lists: SXL |
ID | LOTR-EN15S064.0 |
---|---|
Base Card ID | LOTR-EN15S064.0 |
Subset | S |
Revision | 0 |
ReleaseDate | |
ReleaseNotes | |
Image Filename | |
Portrait Filename | |
Language Code | EN |
IsPhysical | yes |
IsPlayable | yes |
CollInfo | |
Is Unique | yes |
Title | Madril |
Subtitle | Defender of Osgiliath |
Subtypes | Man |
Twilight Cost | 2 |
Strength | 5 |
Strength Modifier | |
Vitality | 3 |
Vitality Modifier | |
Site Number | |
Site Number Modifier | |
Resistance | 6 |
Resistance Modifier | |
CanBearRing | 0 |
Signet | None |
Block | |
Shadow Number | |
Arrow Direction | |
Game Text | Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. |
Tagged Game Text | <keyword>Ranger. Hunter 1.</keyword> While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. |
Formatted Game Text | Ranger. Hunter 1. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. |
Lore | “‘For that is the ruin of Osgiliath...'” |
Promo Text | |
Notes |
ID | LOTR-EN15E064.1 |
---|---|
Base Card ID | LOTR-EN15S064.0 |
Subset | E |
Revision | 1 |
ReleaseDate | 2021-04-30 |
ReleaseNotes | Madril basically guarantees that everyone is roaming so long as there's enough threats on the table, and if everyone's roaming then Ithilien rangers have enough tools to discard those minions or otherwise deal with them, ensuring the threats never actually threaten. Thus Madril's ability is capped to an effect of +1. |
Image Filename | |
Portrait Filename | |
Language Code | EN |
IsPhysical | no |
IsPlayable | |
CollInfo | |
Is Unique | no |
Title | |
Subtitle | |
Subtypes | |
Twilight Cost | |
Strength | |
Strength Modifier | |
Vitality | |
Vitality Modifier | |
Site Number | |
Site Number Modifier | |
Resistance | |
Resistance Modifier | |
CanBearRing | |
Signet | |
Block | |
Shadow Number | |
Arrow Direction | |
Game Text | Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase. |
Tagged Game Text | <keyword>Ranger. Hunter 1.</keyword> While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase. |
Formatted Game Text | Ranger. Hunter 1. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase. |
Lore | |
Promo Text | |
Notes | Decipher Notes: Not found. |
ID | LOTR-EN15S064.2 |
---|---|
Base Card ID | LOTR-EN15S064.0 |
Subset | S |
Revision | 2 |
ReleaseDate | 2022-08-19 |
ReleaseNotes | The errata for Madril combined with Ithilien Blade was a bit too much, so Madril's is altered to at least permit you to potentially push a single minion into roaming territory. |
Image Filename | |
Portrait Filename | |
Language Code | EN |
IsPhysical | no |
IsPlayable | |
CollInfo | |
Is Unique | no |
Title | |
Subtitle | |
Subtypes | |
Twilight Cost | |
Strength | |
Strength Modifier | |
Vitality | |
Vitality Modifier | |
Site Number | |
Site Number Modifier | |
Resistance | |
Resistance Modifier | |
CanBearRing | |
Signet | |
Block | |
Shadow Number | |
Arrow Direction | |
Game Text | |
Tagged Game Text | |
Formatted Game Text | Ranger. Hunter 1. At the start of the Maneuver phase, for each threat you can spot, make a minion's site number +1 until the start of the regroup phase. |
Lore | |
Promo Text | |
Notes |