Editing Data:Legolas, Dauntless Hunter (4R73)/Data

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|ReleaseNotes=A simple band-aid of applying a limit of 2 means that it sticks to the original intent of "Merry and/or Pippin" without permitting half the Shire to get in on it in Expanded.
|ReleaseNotes=A simple band-aid of applying a limit of 2 means that it sticks to the original intent of "Merry and/or Pippin" without permitting half the Shire to get in on it in Expanded.
|ImageFilename=LOTR-EN04E073.1_card.jpg
|ImageFilename=LOTR-EN04E073.1_card.jpg
|IsPhysical=no
|IsPlayable=yes
|GameText=Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
|GameText=Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
|TaggedGameText=<keyword>Archer.</keyword>  <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
|TaggedGameText=<keyword>Archer.</keyword>  <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
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In Expanded formats, 5 different unbound Hobbits are there to add to Merry and Pippin, and push the power of this Legolas to the max. I don't think  conditions and events clocking in at a total of 7 twilight would be the greatest playing experience.
In Expanded formats, 5 different unbound Hobbits are there to add to Merry and Pippin, and push the power of this Legolas to the max. I don't think  conditions and events clocking in at a total of 7 twilight would be the greatest playing experience.
}}
{{Errata
|ID=LOTR-EN04S073.2
|BaseCardID=LOTR-EN04S073.0
|Subset=S
|Revision=2
|ReleaseDate=2023-06-07
|ReleaseNotes=Oh, Dauntless Hunter. Love him, or love to hate him, he’s been a controversial card since his release. Way back when we first issued an errata to get him off of the X-List, we were clear that this was only taking the bare minimum action to bring him in line. Time has proven that he is no less viable than at his peak, and so we will finally take action against this menace.
The change here is subtle but distinct: rather than increasing the up-front cost of all events and conditions played against you, it instead tacks those costs onto the end of the transaction. The crucial difference is that if there is no more twilight left in the pool, the card is not prevented from being played. This means that the last condition or event played by the Shadow player will always be able to go out, and 0-cost events and conditions will always be playable.
This should grant enough breathing room for opposing condition-heavy shadows to avoid being completely choked out, while still paying through the nose for any indulgences.
|ImageFilename=LOTR-EN04E073.2_card.jpg
|IsPhysical=no
|IsPlayable=yes
|IsUnique=yes
|FormattedGameText='''Archer.''' 
Each time a Shadow event or Shadow condition is played, remove {{T|1}} for each unbound Hobbit you can spot (limit {{T|2}}).
|Notes=
}}
}}


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