Dagger Strike (1C102)

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Coat of Mail (1C101)
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Elendil's Valor (1C103)


Set: Fellowship of the Ring
Kind: Free Peoples
Culture: Gondor
Twilight: 0
Card Type: Event
Game Text: Skirmish: Make a [GONDOR] or [SHIRE] companion bearing a hand weapon strength +2 and damage +1.
Lore: Every warrior needs a sword, bow, or axe – but sometimes, a dagger is enough.
Rarity: C
Notes: Version: *.



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General Strategy

Generic yet powerful skirmish event, Dagger Strike is on a very short list of cards that apply damage bonuses to the [Shire] culture. While most damage bonuses in [Gondor] are associated with possessions and artifacts (with a few outliers in Movie Block, such as Still Sharp and Noble Leaders), Dagger Strike is an efficient way to apply extra wounds to minions.

While Dagger Strike costs 0 twilight to play, the event is not universal, as it is only playable on characters bearing a Hand Weapon. For Hobbits, this means a version of Sting, Hobbit Sword, or Frying Pan must remain in play, while Gondor Men have several options. That said, a copy of Aragorn bearing Ranger's Sword, Flaming Brand or Anduril, Flame of the West becomes a strength 12, !damage +2 companion with just one Dagger Strike, enough to kill the majority of minions in Fellowship Block.

Dagger Strike is also a versatile event in solo-Hobbit decks as it is not a stealth event, which can be cancelled or prevented by cards like Wariness, Relentless, or Seeking It Always.

Strengths and Weaknesses

Strong Versus...

  • Adds damage bonus to [Gondor] and [Shire], one of very few events to do so
  • Multicultural skirmish pump, playable across two cultures

Weak Versus...

  • Possession discard - this event is unplayable without a hand weapon in play

Extra Information

Other Prints of Dagger Strike