Editing Company of Archers (4R61)

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{{QueryCardCategories|4R61}}</noinclude>
{{QueryCardCategories|4R61}}</noinclude>
= Strategy =
= Strategy =
'''Company of Archers''' is a long-time staple of [[Towers Standard]], [[King Standard]], and [[Movie Block]] {{C|Elven}} decks to [[Condition Removal|remove]] annoying [[Shadow Alignment|Shadow]] [[condition]]s. Almost every Shadow side has some sort of nasty condition you'd rather not deal with. All you need is enough [[elf]] [[companion]]s to meet the [[spot]] [[Cultural Enforcement|requirements]]. It's easy to just have two elves in your [[starting Fellowship]], especially in [[Movie Block]] where {{Card|Galadriel, Bearer of Wisdom}} is available.
This is a long-time staple of [[Towers Standard]], [[King Standard]], and [[Movie Block]] {{C|Elven}} decks to [[Condition Removal|remove]] annoying [[Shadow Alignment|Shadow]] [[condition]]s. Almost every Shadow side has some sort of nasty condition you'd rather not deal with. All you need is enough [[elf]] [[companion]]s to meet the [[spot]] [[Cultural Enforcement|requirements]]. It's easy to just have two elves in your [[starting Fellowship]], especially in [[Movie Block]] where {{Card|Galadriel, Bearer of Wisdom}} is available.


Bear in mind that this card can't protect you from Shadow conditions that do all their work in the [[Shadow Phase]] or [[Maneuver Phase]] on the turn where they're played, like {{Card|Greed}}, {{Card|Constantly Threatening}}, {{Card|Small Hope}}, {{Card|Under Foot}}, or {{Card|Evil-smelling Fens}}.
Bear in mind that this card can't protect you from Shadow conditions that do all their work in the [[Shadow Phase]] or [[Maneuver Phase]] on the turn where they're played, like {{Card|Greed}}, {{Card|Constantly Threatening}}, {{Card|Small Hope}}, {{Card|Under Foot}}, or {{Card|Evil-smelling Fens}}.
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