Editing Citadel of Minas Tirith (3R40)
From LOTR-TCG Wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
{{QueryCardCategories|3R40}}</noinclude> | {{QueryCardCategories|3R40}}</noinclude> | ||
= Strategy = | = Strategy = | ||
Citadel of Minas Tirith works well in a {{C|Gondor}} deck that uses [[exertion]] abilities like {{Card|Aragorn's Bow}}, [[Fortification]]s, or {{Card|Ithilien Blade}} to [[direct wounding|wound]] or discard [[minion]]s. It can clear up the [[Wound|wound token]]s from those exertions, as long as no minions survive and win a skirmish. Additionally, since a [[Skirmish Cancellation|cancelled skirmish]] isn't considered lost, it works well with {{Card|Boromir's Gauntlets}} or skirmish cancellation in other cultures, like {{Card|Gandalf's Staff}} or {{Card|Hobbit Stealth}}. | |||
Citadel of Minas Tirith shines in a deck using the {{Card|Madril, Defender of Osgiliath}} / {{Card|Ithilien Blade}} / {{Card|Aragorn's Bow, Ranger's Longbow}} [[combo]], as most minions do not even make it to the [[Assignment Phase]]. It also works well in [[Gondor Knights]]. [[Fortification]] cards (with the help of supporting cards like {{Card|Turgon, Man of Belfalas}} or {{Card|Gondor Bow}}) can kill the most dangerous minions, or enfeeble the ones that can't be killed. Those Fortifications get used up, but {{Card|Sixth Level}} | Citadel of Minas Tirith shines in a deck using the {{Card|Madril, Defender of Osgiliath}} / {{Card|Ithilien Blade}} / {{Card|Aragorn's Bow, Ranger's Longbow}} [[combo]], as most minions do not even make it to the [[Assignment Phase]]. It also works well in [[Gondor Knights]]. [[Fortification]] cards (with the help of supporting cards like {{Card|Turgon, Man of Belfalas}} or {{Card|Gondor Bow}}) can kill the most dangerous minions, or enfeeble the ones that can't be killed. Those Fortifications get used up, but {{Card|Sixth Level}} can [[Recursion|replay]] them, then Citadel can take care of the exertions. | ||
Citadel is vulnerable to condition removal, but it's rarely a high-priority target. | Citadel is vulnerable to condition removal, but it's rarely a high-priority target. | ||
Citadel heals at the end of the turn, after the [[Regroup Phase]]. This makes the it ideal to counter Regroup | Citadel heals at the end of the turn, after the [[Regroup Phase]]. This makes the it ideal to counter Regroup phase wounding by cards such as {{Card|Isengard Retainer}}, as long as the Fellowship survives. However, because it's at the end of the turn, on a turn where you [[double move]] (or more!), you'll need to make sure you win or prevent or cancel ''all'' of your skirmishes in both moves, or else you'll get no healing from your Citadel(s). | ||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Synergizes With... == | == Synergizes With... == | ||
* {{C|Gondor}} cards that exert to wound or discard minions or cancel skirmishes. Examples: {{Card| | * {{C|Gondor}} cards that exert to wound or discard minions or cancel skirmishes. Examples: {{Card|Ithilien Blade}}, {{Card|Turgon, Man of Belfalas}}, {{Card|Stone Tower}}, {{Card|Boromir's Gauntlets}}. | ||
== Strong Versus... == | == Strong Versus... == |