Bill Ferny, Agent of Saruman (15R72)

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Unyielding Ranger (15C71)
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Bold Easterling (15C73)


Set: The Hunters
Kind: Shadow
Culture: Men
Twilight: 2
Card Type: Minion • Man
Strength: 4
Vitality: 3
Site Number: 4
Game Text: If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion. Shadow: Exert Bill Ferny twice and spot a site you control to add (2).
Lore: “‘...he would sell anything to anybody; or make mischief for amusement.'”
Rarity: R

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General Strategy

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Strengths and Weaknesses

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Extra Information

Other Versions of Bill Ferny