Aragorn, Guide and Protector (11S53)

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Strange and Terrible (11U52)
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Aragorn, Strider (11R54)


Set: Shadows
Kind: Free Peoples
Culture: Gondor
Twilight: 4
Card Type: Companion • Man
Strength: 8
Vitality: 4
Resistance: 8
Game Text: Ranger. Each time a Free Peoples skirmish event is played, you may exert Aragorn to wound a minion he is skirmishing.
Lore: “‘...I know all the lands between the Shire and the Misty Mountains, for I have wandered over them for many years.'”
Rarity: S

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General Strategy

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  • Deck design strategy.
  • Gameplay considerations.

Strengths and Weaknesses

Strong Versus...

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Weak Versus...

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Example Decks

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Rules and Clarifications

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Extra Information

Other Versions of Aragorn