Editing Aegnor, Elven Escort (10U4)

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Aside from Legolas, there are surprisingly few {{C|Elven}} archers, especially in [[Movie Block]]! Your best bet is to pack four copies of {{Card|Elven Bow}}, as well as {{C|Elven}} archer allies like {{Card|Rumil, Elven Protector}}, {{Card|Orophin, Lorien Bowman}}, {{Card|Dinendal, Silent Scout}}, and {{Card|Calaglin, Elf of Lorien}}. The allies don't contribute to the archery total, but Aegnor can still spot them. {{Card|Rumil, Silvan Elf}} and {{Card|Dinendal, Mirkwood Archer}} are also options in [[Expanded (Format)|Expanded]].
Aside from Legolas, there are surprisingly few {{C|Elven}} archers, especially in [[Movie Block]]! Your best bet is to pack four copies of {{Card|Elven Bow}}, as well as {{C|Elven}} archer allies like {{Card|Rumil, Elven Protector}}, {{Card|Orophin, Lorien Bowman}}, {{Card|Dinendal, Silent Scout}}, and {{Card|Calaglin, Elf of Lorien}}. The allies don't contribute to the archery total, but Aegnor can still spot them. {{Card|Rumil, Silvan Elf}} and {{Card|Dinendal, Mirkwood Archer}} are also options in [[Expanded (Format)|Expanded]].


Like any companion that exerts to produce an effect, Aegnor needs healing. {{C|Elven}} decks have plenty of options, though. In addition to Legolas, Archer of Mirkwood, you can use {{Card|Shadow Between}}, {{Card|Elrond, Herald to Gil-Galad}}, and/or {{Card|Nenya, Ring of Adamant}} (generally multiple copies plus {{Card|The One Ring, The Binding Ring}}). Aegnor decks are unusual in that they have lots of archers but don't care overmuch about Archery Phase abilities, so they can get some use out of {{Card|A Grey Ship}}.
Like any companion that exerts to produce an effect, Aegnor needs healing. {{C|Elven}} decks have plenty of options, though. In addition to Legolas, Archer of Mirkwood, you can use {{Card|Shadow Between}}, {{Card|Elrond, Herald to Gil-Galad}}, and/or {{Card|Nenya, Ring of Adamant}} (generally multiple copies plus {{Card|The One Ring, The Binding Ring}}) Aegnor decks are unusual in that they have lots of archers but don't care overmuch about Archery Phase abilities, so they can get some use out of {{Card|A Grey Ship}}.


Such a deck has no trouble with swarms, because they tend to get thinned out by archery wounds, but also does well against single tough enemies, since Aegnor can activate against them multiple times in extremis. Aegnor has trouble against decks that have enough possession and ally hate to keep him from having any archers to spot, or decks that can pressure his wound pool directly (ideally without needing to skirmish him personally). He's also a bit vulnerable early on, when you'll often only have one or two other archers to spot.
Such a deck has no trouble with swarms, because they tend to get thinned out by archery wounds, but also does well against single tough enemies, since Aegnor can activate against them multiple times in extremis. Aegnor has trouble against decks that have enough possession and ally hate to keep him from having any archers to spot, or decks that can pressure his wound pool directly (ideally without needing to skirmish him personally). He's also a bit vulnerable early on, when you'll often only have one or two other archers to spot.
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