LOTR04087

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Valor (4C87)

{{description>Full card information and wiki for Valor (4C87) from LotR TCG}} <WRAP dbshell><WRAP 990px center>

<WRAP 240px center><WRAP 80px db centeralign>[[lotr04086|previous.gif]]</WRAP> <WRAP 80px db centeralign>[[set4|home.gif]]</WRAP> <WRAP 80px db centeralign>[[lotr04088|next.gif]]</WRAP></WRAP>

<WRAP 500px db rightalign>[[lotr04087|Template:cards:lotr04087.jpg]]</WRAP> <WRAP 480px db2 leftalign> | Set:| The Two Towers| | Kind:| Free People| | Culture:| Elven| | Twilight:| 1| | Card Type:| Event| | Game Text:| Skirmish: Make an Elf strength +2 (or +3 if skirmishing a wounded minion).| | Lore:| //An Elf avoids taking up arms, but once committed to the fray, his will is resolute.//| | Rarity:| C| </WRAP>

</WRAP></WRAP> <WRAP clear></WRAP> <WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>


Valor (4C87) Wiki
General Strategy

A straightforward event, !Valor is part of the suite of cards released in The Two Towers to give Elves a chance to compete with other Free Peoples cultures as fighters rather than relying solely on archery. As with earlier [Elven] skirmish events, !Valor costs [1] twilight and will always give at least 2 strength, with a bonus if a condition is met. While Defiance and Border Defenses granted a +4 strength boost only against certain types of minions, a majority of minions can be wounded which makes !Valor's +3 easier to attain and more universally useful.

Strengths and Weaknesses

Strong Versus...

 * Wounded minions

Weak Versus...

 * Event-heavy Shadow sides which might make better use of the added twilight than the Free Peoples
Example Decks
 * Decklists or links to decks that use this card.
Rules and Clarifications
 * As with most events, !Valor takes a "snapshot" of the game when it is played. If a wounded minion is fully healed after !Valor is played, the Elf will retain a +3 strength bonus. Likewise if an unwounded minion becomes wounded in a skirmish after !Valor is played, the Elf will only be strength +2.
Extra Information
 * Add other information regarding printing, rarity, trivia, etc.