LOTR01131
Orthanc Assassin (1R131)
{{description>Full card information and wiki for Orthanc Assassin (1R131) from LotR TCG}} <WRAP dbshell><WRAP 990px center>
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<WRAP 500px db rightalign>[[lotr01131|Template:cards:lotr01131.jpg]]</WRAP> <WRAP 480px db2 leftalign> | Set:| The Fellowship of the Ring| | Kind:| Shadow| | Culture:| Isengard| | Twilight:| 5| | Card Type:| Minion • Uruk-Hai| | Strength:| 10| | Vitality:| 3| | Site:| 5| | Game Text:| Archer. Damage +1.| | Lore:| //Black-feathered arrows from Uruk-hai bows reign over the corpses of Saruman's enemies.//| | Rarity:| R| </WRAP>
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Orthanc Assassin (1R131) Wiki
General Strategy
The only [Isengard] Archer minion in Fellowship Block (besides Lurtz, Servant of Isengard), Orthanc Assassin is among the stronger minions in the format with a base !strength of 10. With the damage bonus shared with most Uruk-Hai and a stout 3 !vitality, Orthanc Assassin is also a good choice for exertions from cards like Cloud of Arrows, Saruman's Power, Beyond the Height of Men, or weather conditions.
A solid addition to [Isengard] archery shadows in Towers Standard and beyond, Orthanc Assassin is somewhat limited by his uniqueness, though he can be replayed by Uruk Captain or even Evil-Smelling Fens if appropriate. His twilight cost can be reduced by Ranged Commander in the Towers Standard format.
Strengths and Weaknesses
Strong Versus...
* 3 !vitality for exertions, such as from Cloud of Arrows, Beyond the Height of Men, or weather conditions * Base strength beats most companions and allies without skirmish pumps (besides Treebeard and Tom Bombadil, the Master)
Weak Versus...
* Unique minion with a relatively high twilight cost * Weaker than Lurtz and significantly more expensive than Uruk Lieutenant or (possibly) Uruk Ravager