LOTR01102
Dagger Strike (1C102)
{{description>Full card information and wiki for Dagger Strike (1C102) from LotR TCG}} <WRAP dbshell><WRAP 990px center>
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<WRAP 500px db rightalign>[[lotr01102|Template:cards:lotr01102.jpg]]</WRAP> <WRAP 480px db2 leftalign> | Set:| The Fellowship of the Ring| | Kind:| Free People| | Culture:| Gondor| | Twilight:| 0| | Card Type:| Event| | Game Text:| Skirmish: Make a ![GONDOR] or ![SHIRE] companion bearing a hand weapon strength +2 and damage +1.| | Lore:| //Every warrior needs a sword, bow, or axe - but sometimes, a dagger is enough.//| | Rarity:| C| | Notes:| Version: +. | </WRAP>
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Dagger Strike (1C102) Wiki
General Strategy
Generic yet powerful skirmish event, Dagger Strike is on a very short list of cards that apply damage bonuses to the [Shire] culture. While most damage bonuses in [Gondor] are associated with possessions and artifacts (with a few outliers in Movie Block, such as Still Sharp and Noble Leaders), Dagger Strike is an efficient way to apply extra wounds to minions.
While Dagger Strike !costs 0 !twilight to play, the event is not universal, as it is only playable on characters bearing a Hand Weapon. For Hobbits, this means a version of Sting, Hobbit Sword, or Frying Pan must remain in play, while Gondor Men have several options. That said, a copy of Aragorn bearing Ranger's Sword, Flaming Brand or Anduril, Flame of the West becomes a strength 12, **!damage +2** companion with just one Dagger Strike, enough to kill the majority of minions in Fellowship Block.
Dagger Strike is also a versatile event in solo-Hobbit decks as it is not a stealth event, which can be cancelled or prevented by cards like Wariness, Relentless, or Seeking It Always.
Strengths and Weaknesses
Strong Versus...
* Adds !damage bonus to [Gondor] and [Shire], one of very few events to do so * Multicultural skirmish pump, playable across two cultures
Weak Versus...
* Possession discard - this event is unplayable without a hand weapon in play
Extra Information
Other Prints of Dagger Strike
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