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====== Uruk Rear Guard (4C191) ======
__NOTOC__
{{description>Full card information and wiki for Uruk Rear Guard (4C191) from LotR TCG}}
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<WRAP 240px center><WRAP 80px db centeralign>[[lotr04190|{{:previous.gif|Previous Card}}]]</WRAP>
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<WRAP 500px db rightalign>[[lotr04191|{{cards:lotr04191.jpg|Uruk Rear Guard (4C191) Card Image}}]]</WRAP>
{{LegacyCardInfoBox
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|SetNum=04
| Set:| The Two Towers|
|CardNum=191
| [[Kinds_of_Cards|Kind]]:| Shadow|
| SetName=The Two Towers
| Culture:| [[Isengard Culture|Isengard]]|
|Side=Shadow
| [[Twilight Cost|Twilight]]:| 6|
| Culture=Isengard
| Card Type:| Minion &#149; Uruk-Hai|
|Twilight=6
| Strength:| 12|
| FullCardType=Minion &#149; Uruk-Hai
| Vitality:| 4|
| Stat1Name=Strength
| Site:| 5|
|Stat1=12
| Game Text:| Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +1.|
| Stat2Name=Vitality
| Lore:| //Promised a fair share of plunder, they defended against possible reinforcements.//|
|Stat2=4
| Rarity:| C|
| Stat3Name=Site
</WRAP>
|Stat3=5
| GameText=Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +1.
| Lore=''Promised a fair share of plunder, they defended against possible reinforcements.''
| Rarity=C
| Notes=
}}


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= General Strategy =
<WRAP clear></WRAP>
<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
 
 
====== Uruk Rear Guard (4C191) Wiki ======
 
===== General Strategy =====


Uruk Rear Guard is an exceptionally doughy uruk, and was a particularly interesting release because it was a common, which broke the trend of Fellowship Block (Where only rare uruks had more than 9 strength). Uruk Rear Guard is very expensive, particularly when considering his roaming cost, but he is powerful and difficult to destroy, making him an excellent choice to prevent double-moves. His ability is useful for assisting smaller uruks, and although it has only a marginal effect, he can perform it up to 3 times, and is usually safe to do so because of his high strength. Deep of Helm works particularly well with this expensive uruk, being a Battleground and making him (Or another uruk) cheaper. In Movie Block, the release of Suffered Much Loss allows the player to make every site a Battleground, which helps this uruk a lot.
Uruk Rear Guard is an exceptionally doughy uruk, and was a particularly interesting release because it was a common, which broke the trend of Fellowship Block (Where only rare uruks had more than 9 strength). Uruk Rear Guard is very expensive, particularly when considering his roaming cost, but he is powerful and difficult to destroy, making him an excellent choice to prevent double-moves. His ability is useful for assisting smaller uruks, and although it has only a marginal effect, he can perform it up to 3 times, and is usually safe to do so because of his high strength. Deep of Helm works particularly well with this expensive uruk, being a Battleground and making him (Or another uruk) cheaper. In Movie Block, the release of Suffered Much Loss allows the player to make every site a Battleground, which helps this uruk a lot.


===== Strengths and Weaknesses =====
= Strengths and Weaknesses =


=== Strong Versus... ===
=== Strong Versus... ===


  * Archery
* Archery
  * Wounding
* Wounding
  * Weak to average strength companions
* Weak to average strength companions


=== Weak Versus... ===
=== Weak Versus... ===


  * Eomer, Third Marshal of Riddermark
* Eomer, Third Marshal of Riddermark
  * Dwarves with many Damage bonuses
* Dwarves with many Damage bonuses

Revision as of 00:40, 4 August 2020


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link={{{WikiImage}}}
Set: The Two Towers
Kind: Shadow
Culture: Isengard
Twilight: 6
Card Type: Minion &#149; Uruk-Hai
Strength: 12
Vitality: 4
Site: 5
Game Text: Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +1.
Lore: Promised a fair share of plunder, they defended against possible reinforcements.
Rarity: C

The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

Uruk Rear Guard is an exceptionally doughy uruk, and was a particularly interesting release because it was a common, which broke the trend of Fellowship Block (Where only rare uruks had more than 9 strength). Uruk Rear Guard is very expensive, particularly when considering his roaming cost, but he is powerful and difficult to destroy, making him an excellent choice to prevent double-moves. His ability is useful for assisting smaller uruks, and although it has only a marginal effect, he can perform it up to 3 times, and is usually safe to do so because of his high strength. Deep of Helm works particularly well with this expensive uruk, being a Battleground and making him (Or another uruk) cheaper. In Movie Block, the release of Suffered Much Loss allows the player to make every site a Battleground, which helps this uruk a lot.

Strengths and Weaknesses

Strong Versus...

  • Archery
  • Wounding
  • Weak to average strength companions

Weak Versus...

  • Eomer, Third Marshal of Riddermark
  • Dwarves with many Damage bonuses