LOTR04151: Difference between revisions

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__NOTOC__
#REDIRECT [[Ferocity (4C151)]]
 
{{NavBar|Set|Left|Right}}
 
{{LegacyCardInfoBox
| SetNum=04
| CardNum=151
| SetName=The Two Towers
| Side=Shadow
| Culture=Isengard
| Twilight=0
| FullCardType=Event
| GameText=Skirmish: Make an Uruk-hai strength +2 (or +3 if at a battleground).
| Lore=''Uruk savagery remained despite their battle training.''
| Rarity=C
| Notes=
}}
 
= General Strategy =
 
Ferocity is the most versatile Uruk-hai strength pump, after Savagery to Match Their Numbers (which is X-Listed in most formats). As such it is a common choice for post-Fellowship Block Uruk-hai decks. With a twilight cost of 0 (Which is always desirable for shadow events) and having no additional requirements (Unlike Bred for Battle or Still they Came), Ferocity is a solid addition to uruk beatdown strategies. Note that it affects [sauron] and [uruk-hai] uruks as well, although [uruk-hai] uruks, being released much later on, usually have better options.
 
= Strengths and Weaknesses =
 
=== Strong Versus... ===
 
* Weak companions (Helps to overwhelm)
* Strong companions (Helps to win skirmish)
 
=== Weak Versus... ===
 
* Direct wounding/archery
* Skirmish cancelling
* Dauntless Hunter and hobbits, which greatly hinders the card's versatility. This can be counteracted by Saruman's Ambition however.
* Faramir, Son of Denethor (blocks you from playing any skirmish event during his skirmishes).
* Extremely powerful strength changers, such as Forearmed or Cirdan.
 
= Example Decks =
 
* Uruk Battleground - http://lotrtcgwiki.com/forums/index.php/topic,3039.0.html

Revision as of 11:37, 23 August 2020

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