LOTR01293: Difference between revisions

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{{LegacyCardInfoBox
{{LegacyCardInfoBox
|SetNum=01
| SetNum=01
|CardNum=293
| CardNum=293
| SetName=The Fellowship of the Ring
| SetName=The Fellowship of the Ring
|Side=Free People
| Side=Free People
| Culture=Shire
| Culture=Shire
|Twilight=0
| Twilight=0
| FullCardType=Event
| FullCardType=Event
| GameText=Skirmish: Exert a Hobbit to make him strength +3.
| GameText=Skirmish: Exert a Hobbit to make him strength +3.
Line 19: Line 19:
= General Strategy =
= General Strategy =


A simple skirmish pump, Halfling Deftness provides a strength +3 bonus at the cost of an exertion. Hobbit Intuition and Hobbit Stealth, the most common[Shire] skirmish events in Fellowship block, provide a strength bonus for[1] after sites 4 or 5 (or at any site outside of Fellowship block).
A simple skirmish pump, Halfling Deftness provides a strength +3 bonus at the cost of an exertion. Hobbit Intuition and Hobbit Stealth, the most common [Shire] skirmish events in Fellowship block, provide a strength bonus for [1] after sites 4 or 5 (or at any site outside of Fellowship block).


= Strengths and Weaknesses =
= Strengths and Weaknesses =

Revision as of 07:18, 5 August 2020


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link={{{WikiImage}}}
Set: The Fellowship of the Ring
Kind: Free People
Culture: Shire
Twilight: 0
Card Type: Event
Game Text: Skirmish: Exert a Hobbit to make him strength +3.
Lore: "...though they are inclined to be fat and do not hurry unnecessarily, they are nonetheless nimble and deft in their movements."
Rarity: U




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General Strategy

A simple skirmish pump, Halfling Deftness provides a strength +3 bonus at the cost of an exertion. Hobbit Intuition and Hobbit Stealth, the most common [Shire] skirmish events in Fellowship block, provide a strength bonus for [1] after sites 4 or 5 (or at any site outside of Fellowship block).

Strengths and Weaknesses

Strong Versus...

  • Somewhat beneficial backup to the most common stealth events (due to Wariness, Relentless, Seeking It Always)

Weak Versus...

  • Minions with damage bonuses
  • Direct wounding or exhausting

Example Decks

Rules and Clarifications

Extra Information