LOTR01293: Difference between revisions
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{{LegacyCardInfoBox | {{LegacyCardInfoBox | ||
|SetNum=01 | | SetNum=01 | ||
|CardNum=293 | | CardNum=293 | ||
| SetName=The Fellowship of the Ring | | SetName=The Fellowship of the Ring | ||
|Side=Free People | | Side=Free People | ||
| Culture=Shire | | Culture=Shire | ||
|Twilight=0 | | Twilight=0 | ||
| FullCardType=Event | | FullCardType=Event | ||
| GameText=Skirmish: Exert a Hobbit to make him strength +3. | | GameText=Skirmish: Exert a Hobbit to make him strength +3. | ||
| Line 19: | Line 19: | ||
= General Strategy = | = General Strategy = | ||
A simple skirmish pump, Halfling Deftness provides a strength +3 bonus at the cost of an exertion. Hobbit Intuition and Hobbit Stealth, the most common[Shire] skirmish events in Fellowship block, provide a strength bonus for[1] after sites 4 or 5 (or at any site outside of Fellowship block). | A simple skirmish pump, Halfling Deftness provides a strength +3 bonus at the cost of an exertion. Hobbit Intuition and Hobbit Stealth, the most common [Shire] skirmish events in Fellowship block, provide a strength bonus for [1] after sites 4 or 5 (or at any site outside of Fellowship block). | ||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
Revision as of 07:18, 5 August 2020
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General Strategy
A simple skirmish pump, Halfling Deftness provides a strength +3 bonus at the cost of an exertion. Hobbit Intuition and Hobbit Stealth, the most common [Shire] skirmish events in Fellowship block, provide a strength bonus for [1] after sites 4 or 5 (or at any site outside of Fellowship block).
Strengths and Weaknesses
Strong Versus...
- Somewhat beneficial backup to the most common stealth events (due to Wariness, Relentless, Seeking It Always)
Weak Versus...
- Minions with damage bonuses
- Direct wounding or exhausting
