LOTR01263: Difference between revisions

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====== Orc Banner (1R263) ======
__NOTOC__
{{description>Full card information and wiki for Orc Banner (1R263) from LotR TCG}}
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<WRAP 240px center><WRAP 80px db centeralign>[[lotr01262|{{:previous.gif|Previous Card}}]]</WRAP>
{{NavBar|Set|Left|Right}}
<WRAP 80px db centeralign>[[set1|{{:home.gif|Go to The Fellowship of the Ring Index}}]]</WRAP>
<WRAP 80px db centeralign>[[lotr01264|{{:next.gif|Next Card}}]]</WRAP></WRAP>


<WRAP 500px db rightalign>[[lotr01263|{{cards:lotr01263.jpg|Orc Banner (1R263) Card Image}}]]</WRAP>
{{LegacyCardInfoBox
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|SetNum=01
| Set:| The Fellowship of the Ring|
|CardNum=263
| [[Kinds_of_Cards|Kind]]:| Shadow|
| SetName=The Fellowship of the Ring
| Culture:| [[Sauron Culture|Sauron]]|
|Side=Shadow
| [[Twilight Cost|Twilight]]:| 1|
| Culture=Sauron
| Card Type:| Condition|
|Twilight=1
| Game Text:| Plays to your support area. Each time a companion or ally loses a skirmish that involves a ![SAURON] Orc, each ![SAURON] Orc is strength +1 until the regroup phase.|
| FullCardType=Condition
| Lore:| //Tribes of Orcs from throughout Mordor rally to the banner of the Dark Tower.//|
| GameText=Plays to your support area. Each time a companion or ally loses a skirmish that involves a[SAURON] Orc, each[SAURON] Orc is strength +1 until the regroup phase.
| Rarity:| R|
| Lore=''Tribes of Orcs from throughout Mordor rally to the banner of the Dark Tower.''
| Notes:| Game text is a clarification. |
| Rarity=R
</WRAP>
| Notes=Game text is a clarification.  
}}


</WRAP></WRAP>
= General Strategy =
<WRAP clear></WRAP>
<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>


 
Every time a[Sauron] Orc wins a skirmish, this card pumps all[Sauron] Orcs that will be skirmishing after this one (and the other ones as well of course, but this isn't of much use). To get around this, the Free Peoples player choosing skirmishes order to resolve those where minions lose first (thus minimizing gain from Orc Banner), it's good to make minions fierce or have ways to pump those skirmishing first. One of the best ways to achieve both those things is the roaming orcs deck, that uses Advance Regular to make minions fierce and Advance Marauder, Rank and File or Flames Within to pump during first skirmishes and trigger Orc Banner.
====== Orc Banner (1R263) Wiki ======
= Strengths and Weaknesses =
 
===== General Strategy =====
 
Every time a [Sauron] Orc wins a skirmish, this card pumps all [Sauron] Orcs that will be skirmishing after this one (and the other ones as well of course, but this isn't of much use). To get around this, the Free Peoples player choosing skirmishes order to resolve those where minions lose first (thus minimizing gain from Orc Banner), it's good to make minions fierce or have ways to pump those skirmishing first. One of the best ways to achieve both those things is the roaming orcs deck, that uses Advance Regular to make minions fierce and Advance Marauder, Rank and File or Flames Within to pump during first skirmishes and trigger Orc Banner.
===== Strengths and Weaknesses =====


=== Strong Versus... ===
=== Strong Versus... ===


  * Add cards and explanations here.
* Add cards and explanations here.


=== Weak Versus... ===
=== Weak Versus... ===


  * Add cards and explanations here.
* Add cards and explanations here.


===== Example Decks =====
= Example Decks =


Example Roaming Orcs shadow side (Movie Block format)
Example Roaming Orcs shadow side (Movie Block format)
Line 58: Line 48:
2x Rank and File
2x Rank and File


= Rules and Clarifications =


===== Rules and Clarifications =====
* Clarify existing rules if needed.
 
* Link to rules discussions on TLHH.
  * Clarify existing rules if needed.
  * Link to rules discussions on TLHH.


===== Extra Information =====
= Extra Information =


  * Add other information regarding printing, rarity, trivia, etc.
* Add other information regarding printing, rarity, trivia, etc.

Revision as of 23:52, 3 August 2020


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link={{{WikiImage}}}
Set: The Fellowship of the Ring
Kind: Shadow
Culture: Sauron
Twilight: 1
Card Type: Condition
Game Text: Plays to your support area. Each time a companion or ally loses a skirmish that involves a[SAURON] Orc, each[SAURON] Orc is strength +1 until the regroup phase.
Lore: Tribes of Orcs from throughout Mordor rally to the banner of the Dark Tower.
Rarity: R
Notes: Game text is a clarification.



The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

Every time a[Sauron] Orc wins a skirmish, this card pumps all[Sauron] Orcs that will be skirmishing after this one (and the other ones as well of course, but this isn't of much use). To get around this, the Free Peoples player choosing skirmishes order to resolve those where minions lose first (thus minimizing gain from Orc Banner), it's good to make minions fierce or have ways to pump those skirmishing first. One of the best ways to achieve both those things is the roaming orcs deck, that uses Advance Regular to make minions fierce and Advance Marauder, Rank and File or Flames Within to pump during first skirmishes and trigger Orc Banner.

Strengths and Weaknesses

Strong Versus...

  • Add cards and explanations here.

Weak Versus...

  • Add cards and explanations here.

Example Decks

Example Roaming Orcs shadow side (Movie Block format)

3x Advance Captain 4x Advance Marauder 4x Advance Regular 4x Advance Scout 2x Grishnakh, Orc Captain 2x Orc Cutthroat 3x Orc Patrol 2x Troll of Cirith Gorgor 1x Grond, Hammer of the Underworld 2x Ithil Stone 1x Flames Within 4x Orc Banner 2x Rank and File

Rules and Clarifications

  • Clarify existing rules if needed.
  • Link to rules discussions on TLHH.

Extra Information

  • Add other information regarding printing, rarity, trivia, etc.