LOTR01248: Difference between revisions
From LOTR-TCG Wiki
imported>Teltura (Created page with "====== Forces of Mordor (1C248) ====== {{description>Full card information and wiki for Forces of Mordor (1C248) from LotR TCG}} <WRAP dbshell><WRAP 990px center> <WRAP 240px...") |
imported>IstariBot (IstariBot mass importing articles from the old DokuWiki instance.) |
||
Line 1: | Line 1: | ||
__NOTOC__ | |||
{{NavBar|Set|Left|Right}} | |||
{{LegacyCardInfoBox | |||
|SetNum=01 | |||
| | |CardNum=248 | ||
| | | SetName=The Fellowship of the Ring | ||
| Culture | |Side=Shadow | ||
| | | Culture=Sauron | ||
| | |Twilight=0 | ||
| | | FullCardType=Event | ||
| Lore | | GameText=Shadow: Spot X[SAURON] minions to add (X). | ||
| Rarity | | Lore=''"'....the Dark Lord is not without allies. The Easterlings and Haradrim now pay tribute to Mordor.'"'' | ||
| Notes | | Rarity=C | ||
| Notes=Lists: OBRL, ERL, MXL | |||
}} | |||
= General Strategy = | |||
The first card added to the Restricted List in Fellowship block, Forces of Mordor generates twilight just by the nature of playing minions. With play-from-discard abilities such as Tol Brandir or hand extending cards like The Dark Lord's Summons, Forces of Mordor can generate large amounts of twilight from just a single copy, making a swarm deck with this card highly dangerous. | The first card added to the Restricted List in Fellowship block, Forces of Mordor generates twilight just by the nature of playing minions. With play-from-discard abilities such as Tol Brandir or hand extending cards like The Dark Lord's Summons, Forces of Mordor can generate large amounts of twilight from just a single copy, making a swarm deck with this card highly dangerous. | ||
With the card drawing capabilities of [Sauron] Orcs, particularly in the Battle of Helms Deep expansion (Grishnakh, Orc Captain, Orc Chaser, etc.), Forces of Mordor is on the [[X-List]] beyond Fellowship of the Ring Block. | With the card drawing capabilities of[Sauron] Orcs, particularly in the Battle of Helms Deep expansion (Grishnakh, Orc Captain, Orc Chaser, etc.), Forces of Mordor is on the[[X-List]] beyond Fellowship of the Ring Block. | ||
= Strengths and Weaknesses = | |||
=== Strong Versus... === | === Strong Versus... === | ||
* Free twilight | |||
* Swarm tactics, such as at Tol Brandir | |||
=== Weak Versus... === | === Weak Versus... === | ||
* Hand Clog | |||
= Rules and Clarifications = | |||
* Note the Restricted and X-Lists that Forces of Mordor appears on, as it appears on a list for every format. |
Revision as of 23:50, 3 August 2020
Right | Back to Left |
General Strategy
The first card added to the Restricted List in Fellowship block, Forces of Mordor generates twilight just by the nature of playing minions. With play-from-discard abilities such as Tol Brandir or hand extending cards like The Dark Lord's Summons, Forces of Mordor can generate large amounts of twilight from just a single copy, making a swarm deck with this card highly dangerous.
With the card drawing capabilities of[Sauron] Orcs, particularly in the Battle of Helms Deep expansion (Grishnakh, Orc Captain, Orc Chaser, etc.), Forces of Mordor is on theX-List beyond Fellowship of the Ring Block.
Strengths and Weaknesses
Strong Versus...
- Free twilight
- Swarm tactics, such as at Tol Brandir
Weak Versus...
- Hand Clog
Rules and Clarifications
- Note the Restricted and X-Lists that Forces of Mordor appears on, as it appears on a list for every format.