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====== The Nine Servants of Sauron (1U219) ======
__NOTOC__
{{description>Full card information and wiki for The Nine Servants of Sauron (1U219) from LotR TCG}}
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<WRAP 240px center><WRAP 80px db centeralign>[[lotr01218|{{:previous.gif|Previous Card}}]]</WRAP>
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<WRAP 500px db rightalign>[[lotr01219|{{cards:lotr01219.jpg|The Nine Servants of Sauron (1U219) Card Image}}]]</WRAP>
{{LegacyCardInfoBox
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|SetNum=01
| Set:| The Fellowship of the Ring|
|CardNum=219
| [[Kinds_of_Cards|Kind]]:| Shadow|
| SetName=The Fellowship of the Ring
| Culture:| [[Wraith Culture|Wraith]]|
|Side=Shadow
| [[Twilight Cost|Twilight]]:| 1|
| Culture=Wraith
| Card Type:| Condition|
|Twilight=1
| Game Text:| Search. Plays to your support area. Each time you play a Nazgul, you may exert a Hobbit (except the Ring-bearer).|
| FullCardType=Condition
| Lore:| //"'That Black Rider was looking for something ... or someone - Frodo?'"//|
| GameText=Search. Plays to your support area. Each time you play a Nazgul, you may exert a Hobbit (except the Ring-bearer).
| Rarity:| U|
| Lore=''"'That Black Rider was looking for something ... or someone - Frodo?'"''
</WRAP>
| Rarity=U
| Notes=
}}


</WRAP></WRAP>
= General Strategy =
<WRAP clear></WRAP>
<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
 
 
====== The Nine Servants of Sauron (1U219) Wiki ======
 
===== General Strategy =====
"Nine rings where gifted to the race of men, who above all else desire power."
"Nine rings where gifted to the race of men, who above all else desire power."
- The Fellowship of the Ring.
- The Fellowship of the Ring.
Line 41: Line 32:
>by Pascal Lajoie
>by Pascal Lajoie


===== Strengths and Weaknesses =====
= Strengths and Weaknesses =


=== Strong Versus... ===
=== Strong Versus... ===


  * Unbound Hobbits and Sam (when not the ring-bearer)
* Unbound Hobbits and Sam (when not the ring-bearer)
  * Hobbit Allies, particularly including Bounder
* Hobbit Allies, particularly including Bounder
  * With Ulaire Attea, the Easterling, you can exert a Hobbit ally with the condition then wound a Hobbit ally with the minion's text (see Rules and Clarifications)
* With Ulaire Attea, the Easterling, you can exert a Hobbit ally with the condition then wound a Hobbit ally with the minion's text (see Rules and Clarifications)


=== Weak Versus... ===
=== Weak Versus... ===


  * Decks without Hobbits
* Decks without Hobbits
  * Legolas, Dauntless Hunter with "bouncing" unbound Hobbits
* Legolas, Dauntless Hunter with "bouncing" unbound Hobbits
 
===== Example Decks =====


= Example Decks =


===== Rules and Clarifications =====
= Rules and Clarifications =


In regards to the Ulaire Attea, the Easterling text "when you play" versus The Nine Servants of Sauron "Each time you play" text, per Page 3 of the CRD:
In regards to the Ulaire Attea, the Easterling text "when you play" versus The Nine Servants of Sauron "Each time you play" text, per Page 3 of the CRD:


**WHEN, EACH TIME, AND WHILE**
'''WHEN, EACH TIME, AND WHILE'''
A few special words or phrases you’ll see in game
A few special words or phrases you’ll see in game
text govern the timing of an action, just like the
text govern the timing of an action, just like the
Line 69: Line 59:


• When is used if an effect can happen only once.
• When is used if an effect can happen only once.
//When you play this possession, you may draw a
''When you play this possession, you may draw a
card. This game text activates only once, when
card. This game text activates only once, when
this card is played.//
this card is played.''


• Each time is used if an effect can happen more
• Each time is used if an effect can happen more
than once. //Each time you play a possession or
than once. ''Each time you play a possession or
artifact on your companion, draw a card. If you
artifact on your companion, draw a card. If you
play one possession, this game text activates
play one possession, this game text activates
once; if you play a second possession, it activates
once; if you play a second possession, it activates
again, and so on.//
again, and so on.''


• While is used if an effect is continuous.// While
• While is used if an effect is continuous.'' While
Merry bears a weapon, he is strength +2. When
Merry bears a weapon, he is strength +2. When
you play a weapon on Merry, this game text is
you play a weapon on Merry, this game text is
activated; if that weapon is discarded, then this
activated; if that weapon is discarded, then this
game text “turns off.”//
game text “turns off.”''


Each of these effects has a trigger describing what
Each of these effects has a trigger describing what
Line 90: Line 80:
first, and followed by a comma.
first, and followed by a comma.


===== Extra Information =====
= Extra Information =


  * Add other information regarding printing, rarity, trivia, etc.
* Add other information regarding printing, rarity, trivia, etc.

Revision as of 23:48, 3 August 2020


Right
Back to Left


link={{{WikiImage}}}
Set: The Fellowship of the Ring
Kind: Shadow
Culture: Wraith
Twilight: 1
Card Type: Condition
Game Text: Search. Plays to your support area. Each time you play a Nazgul, you may exert a Hobbit (except the Ring-bearer).
Lore: "'That Black Rider was looking for something ... or someone - Frodo?'"
Rarity: U




The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

"Nine rings where gifted to the race of men, who above all else desire power." - The Fellowship of the Ring.

In the twilight, these nine men became the Ringwraith, Servants to the Dark Lord Sauron. They live forever serving one Master, riding in darkness, seeking the One Ring.

Who has not seen a hobbit in the opponent's starting fellowship? Sam to remove burdens, Merry to add his strength to another companion, Pippin to play Gandalf or Aragorn -2 or to remove a burden. More and more, we see these little companions in fellowships, especially to reduce the number of races.

Their ability to exert or soak up archery is great with their 4 vitality, but what if a Shadow player could force them to exert for no reason? The Nine Servants of Sauron does just that. Each time you play a Nazgul, which is usually at least once per Shadow phase, you can force a hobbit to exert. That hobbit can even be an ally such as Bounder or Bilbo. This action will counter fellowship strategies such as Merry, Friend of Sam who needs to exert twice to add his strength to another companion, Sam, Son of Hamfast, who exerts to remove burdens.

Exerting unbound hobbits in the Shadow phase will also force your opponent to discard cards if they want to send their Ents to skirmishes. This is good if your local meta game is Gandalf/Ent based. These living trees have enough vitality to take the hits and enough strength to defeat the average minion.

Your playing environment is your first cue in deciding on the composition of your Shadow deck, and the decision to include The Nine Servants of Sauron is obviously heavily dependent upon whether exerting Hobbits will be more useful to you than anything else that could fill the card slots. >by Pascal Lajoie

Strengths and Weaknesses

Strong Versus...

  • Unbound Hobbits and Sam (when not the ring-bearer)
  • Hobbit Allies, particularly including Bounder
  • With Ulaire Attea, the Easterling, you can exert a Hobbit ally with the condition then wound a Hobbit ally with the minion's text (see Rules and Clarifications)

Weak Versus...

  • Decks without Hobbits
  • Legolas, Dauntless Hunter with "bouncing" unbound Hobbits

Example Decks

Rules and Clarifications

In regards to the Ulaire Attea, the Easterling text "when you play" versus The Nine Servants of Sauron "Each time you play" text, per Page 3 of the CRD:

WHEN, EACH TIME, AND WHILE A few special words or phrases you’ll see in game text govern the timing of an action, just like the names of phases that are in phase actions. These include when, each time, and while; each is described below with an example.

• When is used if an effect can happen only once. When you play this possession, you may draw a card. This game text activates only once, when this card is played.

• Each time is used if an effect can happen more than once. Each time you play a possession or artifact on your companion, draw a card. If you play one possession, this game text activates once; if you play a second possession, it activates again, and so on.

• While is used if an effect is continuous. While Merry bears a weapon, he is strength +2. When you play a weapon on Merry, this game text is activated; if that weapon is discarded, then this game text “turns off.”

Each of these effects has a trigger describing what makes it happen. The trigger is always described first, and followed by a comma.

Extra Information

  • Add other information regarding printing, rarity, trivia, etc.