LOTR01131: Difference between revisions

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__NOTOC__
#REDIRECT [[Orthanc Assassin (1R131)]]
 
{{NavBar|Set|Left|Right}}
 
{{LegacyCardInfoBox
| SetNum=01
| CardNum=131
| SetName=The Fellowship of the Ring
| Side=Shadow
| Culture=Isengard
| Twilight=5
| FullCardType=Minion • Uruk-Hai
| Stat1Name=Strength
| Stat1=10
| Stat2Name=Vitality
| Stat2=3
| Stat3Name=Site
| Stat3=5
| GameText=Archer. Damage +1.
| Lore=''Black-feathered arrows from Uruk-hai bows reign over the corpses of Saruman's enemies.''
| Rarity=R
| Notes=
}}
 
= General Strategy =
 
The only [Isengard] Archer minion in Fellowship Block (besides Lurtz, Servant of Isengard), Orthanc Assassin is among the stronger minions in the format with a base strength of 10. With the damage bonus shared with most Uruk-Hai and a stout 3 vitality, Orthanc Assassin is also a good choice for exertions from cards like Cloud of Arrows, Saruman's Power, Beyond the Height of Men, or weather conditions.
 
A solid addition to [Isengard] archery shadows in Towers Standard and beyond, Orthanc Assassin is somewhat limited by his uniqueness, though he can be replayed by Uruk Captain or even Evil-Smelling Fens if appropriate. His twilight cost can be reduced by Ranged Commander in the Towers Standard format.
 
= Strengths and Weaknesses =
 
=== Strong Versus... ===
 
* 3 vitality for exertions, such as from Cloud of Arrows, Beyond the Height of Men, or weather conditions
* Base strength beats most companions and allies without skirmish pumps (besides Treebeard and Tom Bombadil, the Master)
 
=== Weak Versus... ===
 
* Unique minion with a relatively high twilight cost
* Weaker than Lurtz and significantly more expensive than Uruk Lieutenant or (possibly) Uruk Ravager

Revision as of 11:34, 23 August 2020