LOTR17040: Difference between revisions
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{{LegacyCardInfoBox | {{LegacyCardInfoBox | ||
|SetNum=17 | | SetNum=17 | ||
|CardNum=040 | | CardNum=040 | ||
| SetName=Rise of Saruman | | SetName=Rise of Saruman | ||
|Side=Shadow | | Side=Shadow | ||
| Culture=Men | | Culture=Men | ||
|Twilight=3 | | Twilight=3 | ||
| FullCardType=Possession | | FullCardType=Possession • Mount | ||
| Strength=+3 | | Stat1Name=Strength | ||
| GameText=Bearer must be a[MEN] Man. While you can spot a threat, bearer is fierce. While you can spot 3 threats, bearer is damage +1. While you can spot 5 threats, you may play this from your discard pile. | | Stat1=+3 | ||
| GameText=Bearer must be a [MEN] Man. While you can spot a threat, bearer is fierce. While you can spot 3 threats, bearer is damage +1. While you can spot 5 threats, you may play this from your discard pile. | |||
| Rarity=U | | Rarity=U | ||
| Notes= | | Notes= | ||
Revision as of 07:32, 5 August 2020
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General Strategy
In this section, describe:
- Deck design strategy.
- Gameplay considerations.
Strengths and Weaknesses
Strong Versus...
- Add cards and explanations here.
Weak Versus...
- Add cards and explanations here.
Example Decks
- Decklists or links to decks that use this card.
Rules and Clarifications
Once a minion is assigned in the fierce assignment phase, that minion's fierce skirmish must be resolved, even if that minion somehow becomes no longer fierce.
Extra Information
- Add other information regarding printing, rarity, trivia, etc.
