LOTR17033: Difference between revisions
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{{LegacyCardInfoBox | {{LegacyCardInfoBox | ||
|SetNum=17 | | SetNum=17 | ||
|CardNum=033 | | CardNum=033 | ||
| SetName=Rise of Saruman | | SetName=Rise of Saruman | ||
|Side=Free People | | Side=Free People | ||
| Culture=Gondor | | Culture=Gondor | ||
|Twilight=3 | | Twilight=3 | ||
| FullCardType=Companion | | FullCardType=Companion • Man | ||
| Stat1Name=Strength | | Stat1Name=Strength | ||
|Stat1=6 | | Stat1=6 | ||
| Stat2Name=Vitality | | Stat2Name=Vitality | ||
|Stat2=3 | | Stat2=3 | ||
| Stat3Name=Resistance | | Stat3Name=Resistance | ||
|Stat3=5 | | Stat3=5 | ||
| GameText=Ranger. Hunter 1. When this is in your starting fellowship and you can spot an unbound[GONDOR] companion with cost 3 or more, his twilight cost is -2. Maneuver: Exert this companion and spot a roaming minion to make him defender +1 until the start of the regroup phase. | | GameText=Ranger. Hunter 1. When this is in your starting fellowship and you can spot an unbound [GONDOR] companion with cost 3 or more, his twilight cost is -2. Maneuver: Exert this companion and spot a roaming minion to make him defender +1 until the start of the regroup phase. | ||
| Rarity=S | | Rarity=S | ||
| Notes= | | Notes= | ||
Revision as of 07:32, 5 August 2020
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General Strategy
In this section, describe:
- Deck design strategy.
- Gameplay considerations.
Strengths and Weaknesses
Strong Versus...
- Add cards and explanations here.
Weak Versus...
- Add cards and explanations here.
Example Decks
- Decklists or links to decks that use this card.
Rules and Clarifications
- Clarify existing rules if needed.
- Link to rules discussions on TLHH.
Extra Information
- Add other information regarding printing, rarity, trivia, etc.
