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| __NOTOC__
| | #REDIRECT [[Goblin Patrol Troop (1C177)]] |
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| {{NavBar|Set|Left|Right}}
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| {{LegacyCardInfoBox
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| | SetNum=01
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| | CardNum=177
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| | SetName=The Fellowship of the Ring
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| | Side=Shadow
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| | Culture=Moria
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| | Twilight=6
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| | FullCardType=Minion • Orc
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| | Stat1Name=Strength
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| | Stat1=13
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| | Stat2Name=Vitality
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| | Stat2=3
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| | Stat3Name=Site
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| | Stat3=4
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| | Lore=''"As they ran they heard the beat and echo of many hurrying feet behind. A shrill yell went up: they had been seen. There was a ring and clash of steel."''
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| | Rarity=C
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| | Notes=
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| }}
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| = General Strategy =
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| The strongest non-unique minion in Fellowship Block, Goblin Patrol Group is a real bruiser in the [Moria] beatdown strategy. Armed with a Moria Axe, Goblin Patrol Group is one of four [Moria] Orcs with three vitality, making him a solid inclusion with Threat of the Unknown.
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| At the same time, Goblin Patrol Troop costs [6]. Even with [Moria]'s twilight generation, Goblin Patrol Troop represents a real investment and is not often seen in swarm decks.
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| = Strengths and Weaknesses =
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| === Strong Versus... ===
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| * Bruising minion best armed with Moria Axe
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| === Weak Versus... ===
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| * Direct Wounding
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| * High-Cost minion
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